My name is Rob Tuytel and I have been a full time Blender user for the last 15 years. I have always loved using my imagination to create 3D art and Blender has been the right tool to help me with this.
Even before I started using Blender, I always loved environments. When I started to create them, I studied art books in order to be able to design these kinds of scenes in Blender.
My 3D artwork is now used in art books, featured in 3D artist magazine, museums, and even appears on nationwide television. I was honored to be asked to create environment scenes for the Blender Institute open movie Tears of Steel. This was a fantastic learning opportunity that allowed me to work with other environment artists. Learning new skills in such a project is one of the best ways artists can bring themselves to a higher level.
Together with Greg Zahl I run the Polyhaven platform. Providing free high quality texture and model scans. To see more of my work you can visit my Artstation profile page.