Hello, I'm Rob Tuytel, and I've been immersed in the world of Blender for the past 15 years. As a dedicated full-time user, I've nurtured a profound passion for leveraging my imagination to craft mesmerizing 3D art, and Blender has been my steadfast companion throughout this creative journey.
Even before my foray into Blender, I harbored a deep fascination with environments. I delved into art books, eagerly studying their contents to acquire the skills necessary for designing captivating scenes within Blender's realm.
One of my most cherished experiences was the privilege of contributing environment scenes to the Blender Institute open movie, Tears of Steel. Collaborating with fellow environment artists in this exceptional endeavor provided an invaluable opportunity for growth, enabling me to acquire new skills and ascend to greater heights as an artist.
In partnership with Greg Zahl, I co-manage the Polyhaven platform, where we offer free, top-tier texture and model scans. If you'd like to explore more of my creations, I invite you to visit my Artstation profile page.