Unity3D Master Series : Volume 1 | Learning the basics
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Welcome to the first volume of the Unity Master Series created by experts here at the School of Interactive Design. The School of Interactive Design is an industry leader in game design education. We only create training videos which have been carefully produced by game design experts currently working in the game industry. With years of experience in both game development and teaching our expert team make these complex tools simple and fun to learn.
In this series, you will be learning the basics of the Unity3D game engine which is used by everyone from indie game developers to major game studios all over the world. Anyone who is serious about becoming a game designer should take the time to learn this user-friendly yet powerful 2D and 3D game development platform. Unity can be used to develop games, apps, and interactive content which can then be published to Mac, PC, gaming consoles like PS4, Nintendo, and Xbox, as well as all mobile devices.
Getting the right start with any software makes learning more advanced features down the road that much easier. This course takes the fear and frustration out of learning this powerful game development program by keeping things simple and to the point. You will quickly learn the fundamentals needed to have a strong base and the confidence to move on to the many more advanced Unity training tutorials we offer.
You should take this Unity course if you
By the end of this Unity training series you will:
If you are completely new to Unity, then this course is exactly what you need to build a strong foundation and start your journey into the exciting field of game design.
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|Section 1: Unity3D Basics|
In this introduction video we will disuse what you will be learning throughout this series and. Additionally we will disscus what Unity is and who is using it to make game and other interactive content.
Here you learn the few difference between the free version and the pro version of Unity3D.
Get started by downloading the program from the Unity website.
Here we will review the installation process and get you up and running.
Here we will review the various windows and interface elements that you will often use in Unity.
Unity3D's project browser is used to load various projects into the Unity3D engine.
Learn about how hierarchies work and how to utilize them in Unity.
|The toolbar gives you access to commonly used functions like moving your 3D objects around your scene.|
Scene view has key elements and functions you will use most frequently when using this workspace in Unity3D.
Game view has key elements and functions you will use most frequently when using this workspace in Unity3D.
|The inspector is used to view and edit many different variables related to assets in Unity3D.|
Unity has many helpful windows you can add to your workspace. Get a quick overview of some of the more useful windows for both animators and creatives alike.
The Unity asset store has an extensive library of assets from 3D models to entire Unity3D projects.
In this Video you will be shown the best way to customize your workspace depending on the project you want to work on.
Now that you have completed Volume 1 of our unity master series, it's time to move on to Volume 2 : Introduction to Coding With c# For Unity
GREAT EDUCATION SHOULD BE AVAILABLE TO EVERYONE EVERYWHERE!
The School of Game Design was created to provide in depth, current industry education in the area of interactive arts. We have our finger on the pulse of the tech industry and keep our curriculum up to date so our students are some of the most sought after artists and designers available. We arm you with the tools needed to thrive as designers, coders, 3D animators, game developers, web designers, and UI / UX artists.
WE TEACH ONLY THE LATEST TECHNOLOGY
Unity3D, Photoshop, Illustrator, GameSalad, Maya, and several powerful programming languages are just some of the many topics we cover here at The School of Game Design. We pay close attention to the latest tools and techniques that are being utilized by the tech and gaming industries, and we make sure that what we teach keeps you on the leading edge of technology. We are constantly developing new training videos which make our students leaders in their chosen fields.
WE PRACTICE WHAT WE PREACH
All of our instructors here at The School of Game Design are experts at what they do and are currently working in the game, film, and tech industries with over 15 years of experience. Not only have we taught at major schools and studios like Ubisoft and the LA Film School, but our instructors have worked on Films like Lord of the Rings, and Rango. Our dedicated team has won major awards for their films, and innovative web designs and combined have launched over 30 apps to the iTunes App Store and Android Market. We are pros at what we do and we have a passion for sharing our industry knowledge with our students.