Make Mobile Games In Unity

This course covers from Project Start to App Store Optimization for your Unity games. I walk you through it all.
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  • Lectures 23
  • Length 2 hours
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 1/2014 English

Course Description

I have been running my own mobile game company for over a year now, creating 20+ Apps and Games available in a multitude of App Stores. Specializing in iOS Development and Android Development primarily. This course is about building your very first mobile game using Unity. I will walk you through the steps along the way, from setting up App ID on iOS to getting Google Play set up for Android games.

This is a step by step guide beginning with creating your first mobile project, stepping through integrating Ads and In-App Purchases, and ending off with ways to Optimize your Apps presence in the App Store that you choose.

What are the requirements?

  • If going through the iOS Steps, an Apple or compatible device
  • Android Device or Tablet (if Going through Android Steps)
  • Android or Apple Smartphone or Tablet Device

What am I going to get from this course?

  • Set up App IDs for your games
  • Install Provisioning Profiles
  • Build and Run to your device
  • Basic ASO Knowledge
  • Understanding the Ad Revenue Game
  • Earning a Profit with Little to No Spending Involved

Who is the target audience?

  • Unity Users (Beginner)
  • App Developers / Game Developers (Beginner)

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Baby Steps

This video gives an overview of the course.

4 pages

This gives a simple overview of the course, what you should expect to learn and should expect to be coming soon.

8 pages

This slideshow covers the very basics of getting started right up to starting a new project in Unity.

9 pages

This gets you from Project Start to the Build and Run Phase in a few simple steps.


This video guides you through starting a new Project and the basics that go along with the iOS and Android platforms.

Section 2: iOS Specifics
11 pages

This Walks you through, once you have the project to the Build and Run stage, how to troubleshoot and get your project rolling. With some Xcode specifics thrown in there to keep you on track.


This video walks you through adding a simple object into the scene then building and running. Watching the Starting and Setting Up a Mobile Project is recommended before watching this video.

Section 3: Android Specifics

This video walks you through the Project Settings and Building an Android Project. Walks you through everything to getting the APK file that you upload to Google Play, Amazon, etc.

Section 4: Making Money
7 pages

The Basics of In-App Purchases, which SDK to use and where to get it. Free is key.


This video shows you where to find Soomla and a basic guide on Integration. It talks about the Soomla Store and alternatives.

10 pages

A Breakdown of Mobile Advertising. From Which Companies to use to how to use them. This will be constantly updated.

Section 5: App Store Optimization (ASO)
7 pages

This covers the Basics of what ASO is and how important it really is to your Apps success.

11 pages

This covers a general overview of Sensor Tower (A Great Tool for ASO)


This video walks you through using SensorTower for ASO. A basic introduction with the options that I use for my games.

8 pages

This covers a general overview of Straply (A Great Partner Tool for ASO)


This video walks you through the basics of using Straply as an ASO Tool.

5 pages

This covers a general overview of the Google Keyword Planner (A Great Reference Tool for ASO)


This video walks you through using the Google Keyword Planner as an ASO Tool and also as a basic reference tool for finding popular words.

7 pages

This covers all the ASO tools used together, uses references from previous Lectures.

5 pages

This covers best practices and general advice when it comes to creating your Icons and Screenshots for your games.

<p> This video walks you through using App Annie, a great resource for ASO and general keywords and game ideas. All you need to know about what works and sells in the store is in the top charts shown on App Annie. </p>
Section 6: Mobile Marketing
9 pages

This presentation gives insider tips on marketing, along with the obvious ones, it digs into more details to help you get marketing quicker!

Section 7: Last Words
Course Wrap Up

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Instructor Biography

Dustin Kaban, Entrepreneur

I am a full time writer / financial columnist at WorkingModern focusing on personal finance and wealth.

Previously, I worked in the video game industry for the past few years, gaining experience in small start ups that blossomed into big companies. Being involved in start ups from the early stages is what truly inspired me to set off and begin my own game development company. I ran my own company since 2012 releasing 20+ mobile games.

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