Make iPhone and iPad games without programming

Learn how to make games without writing a single line of code! Also get the game source code and 100 game graphics!
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282 students enrolled
Instructed by John Bura Development / Mobile Apps
$19
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  • Lectures 308
  • Length 13 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 6/2013 English

Course Description

BONUS!!!!

YOU GET 176 GAME READY IMAGES WITH THIS COURSE WHEN YOU BUY IT!


Have you ever wanted to make a game? You have tried to Google tutorials and tried to learn how to code. You plow through tutorial after tutorial and get nowhere. After much frustration, you give up and put your fantastic game ideas aside.

Luckily if you want to make iPhone, iPad, mac store and android games you are in luck. If you take this course you can learn the basics of game design and learn how to make iPhone and iPad games with absolutely zero programming!  It sounds too good to be true but you can realize your game without writing one single line of code!

This course goes through all of the fine details you will need to start building successful games. The course is designed for beginners to help you understand how a game engine works and the logic behind game production. In this course the fine details on how to make games offered. The instructor shows you the theory behind the games and give you the student a great knowlege base that you wouldn't normally find on the internet. There is tons of content that will give you the foundation you need to become a great game designer. 

This is a course that is aimed at beginners who want to make a game for themselves or for somebody else. This course is not a technical development course. The course mainly focuses on how the basics of games design and is not for experienced users. For this course you will need a mac computer. The software only runs on a mac. It is highly recommended that you have the latest version and OS that apple has provided. 

This course is recommended for
- This course is aimed at beginners who want to make games today
- People who want to build games and add them to their resume

This course is not for
- Experienced programmers who know what they are doing. This course is meant for people who don't want to program. Or want an easier starting point than traditional coding courses. 

There is no excuse not to start. Start learning how to make games today!

What are the requirements?

  • An apple computer
  • A current Mac OS
  • Game Salad the free version

What am I going to get from this course?

  • To learn how to make a game
  • To learn how to upload to the app store
  • To learn how to set up your own indie studio

What is the target audience?

  • Complete beginners

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Introduction
00:42
This is the introduction to the course


Free stuff to download
Preview
00:18
3. The format of this course
Preview
02:49
4. Download Game Salad
Preview
00:43
Section 2: Let's Begin Making Games
5. Opening a new Project
Preview
02:52
6. The Game Area
Preview
01:33
7. Adding in an Actor
Preview
02:14
8. Testing your game
02:02
9. Actor Images
01:06
10. Object Attributes
02:30
11. Changing the Background Color
01:55
12. Blending Modes
02:15
13. Stretch and tiling
02:59
14. More about tiling
01:27
15. Flipping the image
00:38
16. Moving an object left and right
02:54
17. How to rotate and object
01:41
18 Applying a max speed
01:31
19. Adding gravity to an object
01:37
20. Accelerate
03:05
21. Adding in a collide degree
01:48
22. Physics
03:54
Section 3: Attributes
23. Attributes boolean variables
03:25
24. Local attributes and scope
02:20
25. Texture Variables
02:42
26. Number variables integer and real
02:23
27. Angle Variables
01:27
28. Index Attributes
02:00
29. Adding a variable to the screen
03:33
30. Adding in two variables to the display text behavior
02:26
31. Display Text behavior
02:25
32. Talking about proper variable names
03:06
Section 4: Game Salad functions
33. Talking about behaviors and accelerate towards
02:38
34. Animations
01:49
35. Change attribute
01:42
36. Change image
00:32
37. Adding in a rule
01:57
38. Rules and touch
01:43
39. Overlapping and coliding
01:29
40. Actor tags
02:49
41. Auto Rotation
01:06
42. Adding in a key and adding in multiple conditions
02:25
43. Setting a rule to any condition
02:40
44. Mouse button down
00:49
45. Hibernate and pausing the game
01:11
46. The otherwise functions in rules
01:15
47. Rule Review
01:40
48. Changing Scenes
02:26
49. ScreenShots
01:51
50. Change Velocity
03:00
52. Colide objects with tags
01:13
53. Constrain attribute
02:17
54. Control camera
03:15
55. Camera tracking area
02:10
56. Tracking area with a bigger area
02:03
57. Camera origin
01:08
58. Destroy
02:49
59. Groups
01:33
60. Interpolate
01:52
61. Interpolate values
01:37
62. Adding text
03:17
63. Log Debugging statement
01:58
64. Move
01:17
65. Move to
02:29
66. Notes
01:27
67. Particles
01:05
68. Particles part 2
03:48
69. Particles part 3
01:34
70. Final thoughts on particles
01:14
71. Pausing a game
03:23
73. Play sound effect
02:34
73. Play sound effect
01:41
74. Replicate behavior
01:36
75. Reset game and reset scene
02:19
76. Rotate
01:56
77. Rotate to angle
00:54
78. Vector to angle
02:22
79. Rotate to position
00:43
80. Saving and loading
02:07
81. Spawning actors
01:42
82. Times and game loops
05:30
83. Pro features
02:04
84. Changing from iPhone 5 to iPhone 4s
01:50
Section 5: Tables
85. Introduction to tables
03:03
86. Table values
01:54
87. Good Table organization skills
02:39
88. Table Data in game
02:28
Section 6: Menu template
89. Introduction to the rest of the course
00:33
90. Starting a menu template
04:48
91. Adding extra scenes
01:49
92. Finishing off the template
02:06
Section 7: Color Stars Template
93. New template color stars
02:53
94. Setting up the the rules for color change
04:03

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Instructor Biography

John Bura, Best Selling Instructor Web/App/Game Developer 250k Students

John Bura is has been a successful Udemy instructor since 2011. John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.

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