Learn how to innovate in 5 easy steps

Learn practical, scientifically proven, and easy to use tools that will help you produce breakthrough innovation.
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  • Lectures 16
  • Length 1.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 10/2013 English

Course Description

This course is designed for people who are trying to drive innovation in an organisation and need some practical tools to help generate breakthrough solutions to problems and opportunities that they are facing.

If innovation is a priority for your business, then it is critical that you build the necessary skills in your people to help drive breakthrough thinking on your biggest business challenges. This course will provide you with a stack of practical innovation tools that have driven remarkable results in organisations such as Coca-Cola Amatil, Red Bull, LEGO, Deloitte, Heinz, Commonwealth Bank of Australia, and many others.

This course will teach you how to:

  • Create the optimal mindset in people so that they are comfortable with taking risks (which is vital for idea generation).
  • Build instant and critical rapport with their break-out groups.
  • Learn how to activate the creative thinking parts of the brain.
  • Become skilled at setting up the physical environment to make it conducive to creative thinking.
  • Optimise the behaviour of any sized group.
  • Provide people with effective stimulus that will consistently generate breakthrough ideas and thinking.
  • Mix intuitive and analytical methods of decision-making for making optimal decisions about ideas.
  • Structure decision-making/shortlisting within a workshop or meeting to make the best use of people’s brains.
  • Flesh out an idea into a one page, mini-business plan.
  • How to incorporate all these tools to plan workshops of various lengths (e.g. 30 minutes versus half a day).
  • The course is broken into the following sections:

    Setting the Scene

    Learn tools to help you set the right mindset to give innovation the best chance of happening.

    Group Optimisation

    Learn how to get the most out of groups when it comes to generating creative solutions to problems.

    Idea Generation

    Learn tools that will help individuals and groups generate breakthrough ideas.


    Learn how to make effective decisions about which ideas to progress and which to leave behind.


    Learn how to flesh out ideas.

    Last but not least, the team at Inventium are around to answer any questions you have when it comes time to apply the tools from this course! Just contact us at hello@inventium.com.au

    To get started, click on the "Take This Course" button at the top of this page.

    What are the requirements?

    • A willingness to learn about how to become a better innovator

    What am I going to get from this course?

    • Learn simple techniques that will increase the productivity of brainstorms, meetings and workshops by over 200%
    • Learn how to design workshops that generate breakthrough solutions to business challenges, rather than a whole bunch of half-baked thoughts
    • Understand why the majority of innovation decisions are highly flawed, and how to make optimal decisions about which ideas to progress and which to leave behind
    • Find out why the success of any workshop can be predicted prior to it even starting, and how to use this knowledge to ensure every workshop you run is a huge success
    • Gain confidence to comfortably facilitate an innovation/ideation session or brainstorm at any time.
    • Learn a practical toolkit that you can use to change and improve the way you attack problems.

    Who is the target audience?

    • Anyone with a passion for innovation and a desire to get better at producing great ideas.

    What you get with this course?

    Not for you? No problem.
    30 day money back guarantee.

    Forever yours.
    Lifetime access.

    Learn on the go.
    Desktop, iOS and Android.

    Get rewarded.
    Certificate of completion.


    Section 1: Introduction to the course

    This lecture provides a short introduction to this innovation course and what you can expect.

    Section 2: Setting the scene

    This lecture covers the importance of physical space on creative thinking ability - and how you can change your environment to improve idea generation.

    5 questions

    This quiz covers the concept of Space.


    This lecture covers the Glove tool and the power of incubation.

    5 questions

    This quiz tests your knowledge of the Glove tool.


    This lecture explains the Show and Tell tool that you can use to fast-track rapport building in meetings, workshops and brainstorms.

    5 questions

    This quiz tests your knowledge of Show and Tell


    This lecture explains Fat Chance, a simple tool that anyone can use to warm-up the creative thinking parts of your brain in just two minutes.

    5 questions

    This quiz tests your knowledge of Fat Chance.

    Section 3: Group Optimisation

    This lecture explains Shifting, a tool that you can use to dramatically increase the output of any "brainstorm", meeting or workshop.

    5 questions

    This quiz tests your knowledge of the tool "Shifting".


    This lecture covers Newsflash, a tool you can use to ensure you always leave workshops and meetings with actual ideas, rather than half-baked thoughts.

    5 questions

    This quiz tests your knowledge of the tool "Newsflash".


    This lecture talks about the Externals concept, which explains the impact of inviting certain types of people to meetings and workshops to have a huge impact on innovation.

    5 questions

    This quiz tests your knowledge of the concept of "Externals".

    Section 4: Idea Generation

    This lecture explains Assumption Crusher, an idea generation tool you can use to generate breakthrough innovations.

    5 questions

    This quiz tests your knowledge of Assumption Crusher.


    This lecture covers What Would X Do, an idea generation tool that will instantly improve your ability to come up with great ideas.

    5 questions

    This quiz tests your knowledge of What Would X Do.


    This lecture covers Mag-a-holic, an idea generation tool that will help you "go wide" and come up with great innovations.

    5 questions

    This quiz tests your knowledge of "Mag-a-holic".

    Section 5: Decision-Making

    This lecture explains the science behind effective decision-making for innovation.


    This lecture explains how to apply the science of decision-making into a simple three-step process.

    5 questions

    This quiz tests your knowledge on the topic of decision-making for innovation.

    Section 6: Harvesting

    This lecture covers PIENAME, a tool that you can use to flesh out any idea you have generated.

    5 questions

    This quiz tests your knowledge about the PIENAME framework.

    Section 7: Sample Agendas

    Download sample agendas for 30 minute, 90 minute, half day or full day meetings and workshops.

    Section 8: Conclusion
    In summary

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    Instructor Biography

    Amantha Imber, Innovation Psychologist

    Dr Amantha Imber is an innovation psychologist, best-selling author, and founder of innovation consultancy Inventium. Inventium was recently awarded the BRW Client Choice Award for Best Management Consultancy in Australia. Amantha has a PhD in organisational psychology and has helped companies such as Coca-Cola, LEGO, Red Bull, Deloitte, McDonalds, Qantas, Commonwealth Bank of Australia and many others innovate more successfully. She has spoken in Australia, New Zealand, the UK, the United States, Africa and Europe helping turn people into innovation dynamos.

    Amantha is the co-creator of the BRW Most Innovative Companies list, an annual list that her company puts together ranking Australia's top innovators. She writes regular columns on science-based innovation for Australian Business Solutions and Leading Company and is the author of “The Creativity Formula: 50 scientifically proven creativity boosters for work and for life”.

    Amantha had an international record deal for her debut album Like Samantha without the S, prays to the God of Kevin Spacey and claims to have once been freakishly good at table tennis.

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