Get hired as a video game artist
4.6 (11 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
271 students enrolled
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Get hired as a video game artist

Advice from an award-winning video game studio with over 2,000,000 games sold
4.6 (11 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
271 students enrolled
Created by Paul Fraser
Last updated 9/2013
English
Current price: $10 Original price: $50 Discount: 80% off
5 hours left at this price!
30-Day Money-Back Guarantee
Includes:
  • 1.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Get you a job in the video game industry
  • Dispel myths about the video game job market
  • Correct misleading propaganda from schools
View Curriculum
Requirements
  • Art aptitude
Description

Art school costs tens of thousands of dollars. For just $49, I'm going to give you first-hand information on how we select artists to hire. I'm going to teach you exactly what you need to do to get noticed, get an interview, and get hired.

Our studio has won over 50 awards from major video game publications, including IGN's PC Game of the Year and PC Gamer's Strategy Game of the Year. Over the years, we've hired around 30 artists and receive about 1 resume per day from aspiring video game artists. We have sold over 2,000,000 copies of our games.

This practical course teaches you how to get hired in the video industry -- from an industry-insider perspective.

Who is the target audience?
  • Artists
  • Creatives
  • Highschool/college students
  • Career changers
  • Art school graduates
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Curriculum For This Course
17 Lectures
01:19:14
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Introduction
1 Lecture 02:50

This course teaches you how to get hired in the video industry. It's going to dispel common myths about the video game industry and reveal the most common mistakes job applicants make. Learn first-hand from an award-winning game development studio.

Preview 02:50
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Before you apply for a job
4 Lectures 31:50

There are thousands of art schools aggressively marketing their programs to aspiring video game artists. Do video game companies consider some schools over others? Do we care what school you went to? How do you choose what school to go to (if any). I'll give you industry-insider information on how we view art education. I'll also talk about the educational backgrounds of some people working at our studio.

Preview 16:41

The second biggest factor in landing a job in the video game industry is knowing people at the company. Here I detail how you go about this strategically.

Get to know the company you're applying to and the people working there
03:04

These are some of the most important websites visited by artists at your company. Visiting them will help you land a job as a video game artist.

Websites you should be visiting
04:39

The single most important thing
07:26
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The video game job application
8 Lectures 30:55

I explain why giving a biography of yourself is often a deterrent to landing a job in the video game industry.

Why you shouldn't tell us your story
02:18

Why waste your time on things the video game industry doesn't care about? In this lecture, I tell you the job application process we want aritsts to follow. I'll tell you what NOT to do, including sending your portfolio by physical mail.

How to apply for a job
04:45

This lecture walks you through how you need to customize your application to each company you apply to. You cannot simply send a mass email to all potential employers. This spectrum approach is doomed to fail from the get-go.

Customize your resume/application
02:43

This lectures talks about how being a jack-of-all-trades is a poor strategy for landing a job in the video game industry.

We don't want to hear about all your skills
02:34

Things to avoid in your initial contacts with a video game company.

Respect the power relationship in your application
02:38

I analyze a real job application and critique it from the perspective of a video game company.

Analysis of a job application
07:53

I analyze another real job application and provide an outline of the ideal application. I also explain what to do after the application is sent.

The perfect application
06:27

Test projects: be willing to do them before you get hired
01:37
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The video game interview
4 Lectures 13:39

Best practices to prepare for the video game industry interview.

The interview - 1
03:06

Things you can do during a video game interview to give yourself a competitive edge and get hired.

The interview - 2
08:26

Learn how to follow-up from a video job interview.

How to follow-up from the job interview
01:01

1. Spend most of your time on the portfolio, continuously updating it. Specialize in terms of the job position but show

versatility in terms of style.

2. Get to know the people in the company through friends, associates, forums, and particpation in the gaming community.

3. Familiarize yourself with the company and the games they produced.

4. Be an agreeable person to work with.

5. Don't be self-centred or cocky...talk about what you bring the table, not what you'll get out of the job.

6. Make your application short and sweet.

7. Be persistent.

Conclusion
01:06
About the Instructor
Paul Fraser
4.6 Average rating
11 Reviews
271 Students
1 Course
Marketing Manager at Ironclad Games

Paul Fraser is a marketing manager at the award-winning studio Ironclad Games. Ironclad has won over 50 awards from major video game magazines, including some of the most prestigious awards in the video game industry such as IGN's Game of the Year and PC Gamer's Strategy Game of the Year. Paul works with his brothers, Blair (President) and Craig (Creative Director).