We will learn how to make 2D games using the Sprite Kit Framework, from Apple. With Sprite Kit we will make games for iPhone, iPad, iPod and Mac.
This course covers up from basic to an advance level. At the end of the course you will have the ability to make 2D games. You will learn to manage:
We'll go from the process of making making rendering of frames. Then, well study the Sprite Kit nodes. Animations and actions have to be part of this course, so we will study them also. Next level, is about just emerging yourself to the physics world. Once done, will make the game scenes.
You can download the projects, resources and notes from every lecture, so you can follow me on the videos.
You must have a basic knowledge of Objective-C.
A node to display text.
Sprite Kit does it the right way.
Can load user fonts.
We will define a sprite and work with it
If you which to play a movie inside your game. You can make a video node, and put it inside the node tree.
Sprite Kit will render your video in a proper way.
Emitter Nodes are used to create and render new particles.
Emitter Nodes are used to create special effects, like rain, explosions, or fire.
A easy quiz, to see if your understood nodes.
You need to know how to repeat an action.
Sometimes we need to combine our animations.
To animate an Sprite by frames
Actions and Animations Section quiz.
To make a physics body move you will need physics,
Sometimes we want to know when some objects collide
We can set up the the bodies interactions with objects
With Sprite Kit you can connect physic bodies using Joints
To review the physics formulas as Force, Impulse and Velocity.
Sprite Kit provides a method to pause scenes, you will need a button to pause it.
I'm a Computer Science Student at Unitec TGU. I'm currently working on my graduation project which is an Augmented Reality and Virtual Reality investigation. Hence, I builded a Framework about it, Binar...
Estamp World is a project I started when I was very young. I develop games under Estamp World Label. I make the concept and gameplay. Then I make the graphics on Illustrator, the animation on flash. Depending the platform target I use a IDE Xcode, Corona SDK or Unity. I have also help other companies technological urgencies, making web or mobile apps.
At Squadventure I have work developing game for Android and IOS. We are currently working on a game, The Lost Chapter. We have also made some projects on augmented reality.