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Complete Construct 2 Game Development Course For Beginners

Game development crash course for creating amazing video games with Construct 2 without any coding or prior experience.
4.3 (27 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
2,080 students enrolled
Created by Roland Zelhof
Last updated 5/2014
$10 $100 90% off
4 days left at this price!
30-Day Money-Back Guarantee
  • 2.5 hours on-demand video
  • 2 Articles
  • 2 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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Learn 2D cross-platform game development with Construct 2 and start creating your own video games today!


Start building your own 2D video games without having any prior experience in programming or game creation. This complete course is designed for the absolute beginners and everyone who is passionate about creating their own cross-platform games as fast as possible. This course will teach you how to create a complete platformer game from scratch. It is divided into two sections; section 1 teaches you the basics while section 2 moves on to more advanced features and techniques.

About Construct 2:

Construct 2 is a cross-platform game creation system/engine developed by (Scirra Ltd) that won the 1st Annual International Best Game Creator Award of 2014. This engine allows anyone to create games easily and publish them on multiple platforms (Android, iOS, Windows, Mac, Linux, HTML5, Wii U, Facebook, Amazon Appstore and much more) without writing a single line of code.

What's Included?

  • 19 High Quality (HD) Step-By-Step Video Tutorials.
  • Over 150+ minutes of High Quality Video Content.
  • Complete Comprehensive Written Manuals.
  • Complete Workshop Files (.capx), Graphics and Resources.

What You Will Learn From This Course?

  • Adding Parallax and Animation
  • Creating Objects with Basic AI
  • Tracking Objects and Finding Paths
  • Creating and Adjusting New Effects
  • Shooting and Spawning Objects
  • Adding Scores and Energies
  • Mastering the Use of Variables and Instance Variables
  • Defining Logical Statements and Grouping Events
  • Adding Music and Sound Effects
  • Creating and Adding New Levels
  • Adding Load and Save Features to Your Game
  • Creating Buttons, Menus and Title Screens
  • Testing and Publishing Your Game on Multiple Platforms

Course Objective:

After completing this course, you will be able to build and sell your own video games on several platforms like Web (HTML), Windows, Mac, Linux, iOS, Android and much more without restrictions.

Who is the target audience?
  • Complete beginners who want to create video games
  • Designers who wants to create games without coding
  • Anyone who is interested in learning on Construct 2
  • Beginners of Construct 2 that need to learn more about it
  • Any developer who is interested in creating 2D cross platform video games
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What Will I Learn?
Create a Complete 2D Cross-Platform Video Game From Scratch without Coding or Prior Experience
Gain various essential skills in game design and development
Gain a good understanding of Construct 2 and its features while becoming a strong developer
Learn many important game development optimization tricks
Learn everything you need to create your own advanced platformer game
View Curriculum
  • Free or Paid edition of Construct 2 is required for Section 1
  • Paid edition of Construct 2 is required for Section 2
Curriculum For This Course
Expand All 23 Lectures Collapse All 23 Lectures 03:00:49
The Simple Platformer Game - Basics of Game Development with Construct 2
8 Lectures 35:32

Creating the Hero

Creating the Game's Final Target

Destroying the Hero and Resetting the Game

Moving to Layouts and Winning the Game

Testing and Publishing Your Game
The Advanced Platformer Game - Advanced Game Development with Construct 2
11 Lectures 01:53:07
Adding Parallax

Basics of Characters Animation Part I

Basics of Characters Animation Part II

Creating Enemies with Basic AI

Shooting and Spawning Other Objects

Adding Scores and Energies

Adding Sounds and Music

Creating and Adding New Levels

Creating the AI of the Final Boss

Saving and Loading Your Game

Creating an Interactive Main Menu with Buttons
Resources, Manuals and Workshop Files
4 Lectures 00:28
The Written Manual for Section 1 - The Simple Platformer Game
6 pages

The Written Manual for Section 2 - The Advanced Platformer Game
25 pages

The Construct 2 Workshop Files (.capx) and Graphics of Section 1

The Construct 2 Workshop Files (.capx) and Graphics of Section 2
About the Instructor
4.3 Average rating
27 Reviews
2,080 Students
1 Course
Lead Developer at ConstructG, Founder of Labinator

Roland Zelhof is a web developer, game programmer and internet marketer with 7+ years of experience. He is currently leading the game development team of ConstructG while being the CEO and Founder of Labinator.

In addition to that, he is an IEEE award winning computer scientist with 4+ years of experience in software development (C/C++ and Java). As for web languages, he works with PHP, MySQL, HTML/CSS and Javascript.

His previous projects includes job portals, real estate websites, online interactive virtual tours and several mini Flash-based games. In respect to game development, he primary works with Java and the game engine (Construct 2) by Scirra Ltd.

He is also known to be a GNU/Linux fan and Android advocator. In his spare non-technical time, he plays and composes solo piano music.

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