Complete Construct 2 Game Development Course For Beginners

Game development crash course for creating amazing video games with Construct 2 without any coding or prior experience.
4.5 (23 ratings) Instead of using a simple lifetime average, Udemy calculates a
course's star rating by considering a number of different factors
such as the number of ratings, the age of ratings, and the
likelihood of fraudulent ratings.
2,048 students enrolled
$100
Take This Course
  • Lectures 23
  • Contents Video: 2.5 hours
    Other: 32 mins
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
Wishlisted Wishlist

How taking a course works

Discover

Find online courses made by experts from around the world.

Learn

Take your courses with you and learn anywhere, anytime.

Master

Learn and practice real-world skills and achieve your goals.

About This Course

Published 6/2014 English

Course Description

Learn 2D cross-platform game development with Construct 2 and start creating your own video games today!

Overview:

Start building your own 2D video games without having any prior experience in programming or game creation. This complete course is designed for the absolute beginners and everyone who is passionate about creating their own cross-platform games as fast as possible. This course will teach you how to create a complete platformer game from scratch. It is divided into two sections; section 1 teaches you the basics while section 2 moves on to more advanced features and techniques.

About Construct 2:

Construct 2 is a cross-platform game creation system/engine developed by (Scirra Ltd) that won the 1st Annual International Best Game Creator Award of 2014. This engine allows anyone to create games easily and publish them on multiple platforms (Android, iOS, Windows, Mac, Linux, HTML5, Wii U, Facebook, Amazon Appstore and much more) without writing a single line of code.

What's Included?

  • 19 High Quality (HD) Step-By-Step Video Tutorials.
  • Over 150+ minutes of High Quality Video Content.
  • Complete Comprehensive Written Manuals.
  • Complete Workshop Files (.capx), Graphics and Resources.


What You Will Learn From This Course?

  • Adding Parallax and Animation
  • Creating Objects with Basic AI
  • Tracking Objects and Finding Paths
  • Creating and Adjusting New Effects
  • Shooting and Spawning Objects
  • Adding Scores and Energies
  • Mastering the Use of Variables and Instance Variables
  • Defining Logical Statements and Grouping Events
  • Adding Music and Sound Effects
  • Creating and Adding New Levels
  • Adding Load and Save Features to Your Game
  • Creating Buttons, Menus and Title Screens
  • Testing and Publishing Your Game on Multiple Platforms


Course Objective:

After completing this course, you will be able to build and sell your own video games on several platforms like Web (HTML), Windows, Mac, Linux, iOS, Android and much more without restrictions.

What are the requirements?

  • Free or Paid edition of Construct 2 is required for Section 1
  • Paid edition of Construct 2 is required for Section 2

What am I going to get from this course?

  • Create a Complete 2D Cross-Platform Video Game From Scratch without Coding or Prior Experience
  • Gain various essential skills in game design and development
  • Gain a good understanding of Construct 2 and its features while becoming a strong developer
  • Learn many important game development optimization tricks
  • Learn everything you need to create your own advanced platformer game

What is the target audience?

  • Complete beginners who want to create video games
  • Designers who wants to create games without coding
  • Anyone who is interested in learning on Construct 2
  • Beginners of Construct 2 that need to learn more about it
  • Any developer who is interested in creating 2D cross platform video games

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: The Simple Platformer Game - Basics of Game Development with Construct 2
Setting Up the Stage
Preview
04:47
Adding a Background
Preview
02:55
Adding the Solid Ground
Preview
03:45
Creating the Hero
04:48
Creating the Game's Final Target
05:18
Destroying the Hero and Resetting the Game
02:23
Moving to Layouts and Winning the Game
06:58
Testing and Publishing Your Game
04:38
Section 2: The Advanced Platformer Game - Advanced Game Development with Construct 2
Adding Parallax
05:23
Basics of Characters Animation Part I
05:32
Basics of Characters Animation Part II
06:01
Creating Enemies with Basic AI
06:54
Shooting and Spawning Other Objects
12:31
Adding Scores and Energies
11:08
Adding Sounds and Music
07:18
Creating and Adding New Levels
07:02
Creating the AI of the Final Boss
29:19
Saving and Loading Your Game
03:55
Creating an Interactive Main Menu with Buttons
18:04
Section 3: Resources, Manuals and Workshop Files
The Written Manual for Section 1 - The Simple Platformer Game
6 pages
The Written Manual for Section 2 - The Advanced Platformer Game
25 pages
The Construct 2 Workshop Files (.capx) and Graphics of Section 1
Article
The Construct 2 Workshop Files (.capx) and Graphics of Section 2
Article

Students Who Viewed This Course Also Viewed

  • Loading
  • Loading
  • Loading

Instructor Biography

Roland Zelhof, Lead Developer at ConstructG, Founder of Labinator

Roland Zelhof is a web developer, game programmer and internet marketer with 7+ years of experience. He is currently leading the game development team of ConstructG while being the CEO and Founder of Labinator.

In addition to that, he is an IEEE award winning computer scientist with 4+ years of experience in software development (C/C++ and Java). As for web languages, he works with PHP, MySQL, HTML/CSS and Javascript.

His previous projects includes job portals, real estate websites, online interactive virtual tours and several mini Flash-based games. In respect to game development, he primary works with Java and the game engine (Construct 2) by Scirra Ltd.

He is also known to be a GNU/Linux fan and Android advocator. In his spare non-technical time, he plays and composes solo piano music.

Ready to start learning?
Take This Course