Complete Construct 2 Game Development Course For Beginners

Game development crash course for creating amazing video games with Construct 2 without any coding or prior experience.
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  • Lectures 23
  • Length 3 hours
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 6/2014 English

Course Description

Learn 2D cross-platform game development with Construct 2 and start creating your own video games today!


Start building your own 2D video games without having any prior experience in programming or game creation. This complete course is designed for the absolute beginners and everyone who is passionate about creating their own cross-platform games as fast as possible. This course will teach you how to create a complete platformer game from scratch. It is divided into two sections; section 1 teaches you the basics while section 2 moves on to more advanced features and techniques.

About Construct 2:

Construct 2 is a cross-platform game creation system/engine developed by (Scirra Ltd) that won the 1st Annual International Best Game Creator Award of 2014. This engine allows anyone to create games easily and publish them on multiple platforms (Android, iOS, Windows, Mac, Linux, HTML5, Wii U, Facebook, Amazon Appstore and much more) without writing a single line of code.

What's Included?

  • 19 High Quality (HD) Step-By-Step Video Tutorials.
  • Over 150+ minutes of High Quality Video Content.
  • Complete Comprehensive Written Manuals.
  • Complete Workshop Files (.capx), Graphics and Resources.

What You Will Learn From This Course?

  • Adding Parallax and Animation
  • Creating Objects with Basic AI
  • Tracking Objects and Finding Paths
  • Creating and Adjusting New Effects
  • Shooting and Spawning Objects
  • Adding Scores and Energies
  • Mastering the Use of Variables and Instance Variables
  • Defining Logical Statements and Grouping Events
  • Adding Music and Sound Effects
  • Creating and Adding New Levels
  • Adding Load and Save Features to Your Game
  • Creating Buttons, Menus and Title Screens
  • Testing and Publishing Your Game on Multiple Platforms

Course Objective:

After completing this course, you will be able to build and sell your own video games on several platforms like Web (HTML), Windows, Mac, Linux, iOS, Android and much more without restrictions.

What are the requirements?

  • Free or Paid edition of Construct 2 is required for Section 1
  • Paid edition of Construct 2 is required for Section 2

What am I going to get from this course?

  • Create a Complete 2D Cross-Platform Video Game From Scratch without Coding or Prior Experience
  • Gain various essential skills in game design and development
  • Gain a good understanding of Construct 2 and its features while becoming a strong developer
  • Learn many important game development optimization tricks
  • Learn everything you need to create your own advanced platformer game

Who is the target audience?

  • Complete beginners who want to create video games
  • Designers who wants to create games without coding
  • Anyone who is interested in learning on Construct 2
  • Beginners of Construct 2 that need to learn more about it
  • Any developer who is interested in creating 2D cross platform video games

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: The Simple Platformer Game - Basics of Game Development with Construct 2
Setting Up the Stage
Adding a Background
Adding the Solid Ground
Creating the Hero
Creating the Game's Final Target
Destroying the Hero and Resetting the Game
Moving to Layouts and Winning the Game
Testing and Publishing Your Game
Section 2: The Advanced Platformer Game - Advanced Game Development with Construct 2
Adding Parallax
Basics of Characters Animation Part I
Basics of Characters Animation Part II
Creating Enemies with Basic AI
Shooting and Spawning Other Objects
Adding Scores and Energies
Adding Sounds and Music
Creating and Adding New Levels
Creating the AI of the Final Boss
Saving and Loading Your Game
Creating an Interactive Main Menu with Buttons
Section 3: Resources, Manuals and Workshop Files
The Written Manual for Section 1 - The Simple Platformer Game
6 pages
The Written Manual for Section 2 - The Advanced Platformer Game
25 pages
The Construct 2 Workshop Files (.capx) and Graphics of Section 1
The Construct 2 Workshop Files (.capx) and Graphics of Section 2

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Instructor Biography

Roland Zelhof, Lead Developer at ConstructG, Founder of Labinator

Roland Zelhof is a web developer, game programmer and internet marketer with 7+ years of experience. He is currently leading the game development team of ConstructG while being the CEO and Founder of Labinator.

In addition to that, he is an IEEE award winning computer scientist with 4+ years of experience in software development (C/C++ and Java). As for web languages, he works with PHP, MySQL, HTML/CSS and Javascript.

His previous projects includes job portals, real estate websites, online interactive virtual tours and several mini Flash-based games. In respect to game development, he primary works with Java and the game engine (Construct 2) by Scirra Ltd.

He is also known to be a GNU/Linux fan and Android advocator. In his spare non-technical time, he plays and composes solo piano music.

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