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Have you ever tried to code an iPhone app from scratch? Have you spent lots of time learning how to code in multiple different languages only to have your project not compile at the last second? Do you just want your app to be on the app store without the hassle of programming? Have developers quoted you a price tag of several thousand dollars just to make your app.
With this course you can learn how to make an iPhone/iPad app from scratch with absolutely no programming. It sounds too good to be true but yes, you can learn how to make iPhone apps without any programming knowledge.
In this course you will learn how to prototype, design and release apps onto the app store. The best part is that the process is so streamlined you can build a prototype or an app in less than an hour. You will learn then entire process from idea creation to production to release. Along the way you hear creative and technical commentary that is designed to help you avoid the pitfalls of production. While every project has pitfalls, this course will show you how to over come them and release your app.
This is a course that is aimed at beginners who want to make an app for themselves or for somebody else. This course isn't a technical development course. The course mainly focuses on how to get a workable app on the app store. If you want upload an app to the app store you will need to get a developer's account. Also you will need a mac computer. If you do not want to get a developer account, you have to purchase xCode from the mac app store, using the Loin operating system is highly recomended for most current version of Xcode. This course will be using the buzztouch platform. For more infomation you can visit the buzztouch website. Usually, when developing apps the most recent software version is the best to develop with.
This course will take you through a mock client proposal and show you how to make apps for other people. With this course you can start making apps for people and start making money. There is no excuse not to get started.
In addition you get access to an exclusive private course that shows you how to use push notifications and in app purchases. Please keep in mind that if you want to use push notifiations or in app purcahses extra BuzzTouch fees apply.
This course is for
- Beginners who want to make and release apps today
- People who want to release apps and add them to their resume
- People who want to start making money by making apps for other people
- Designers who want to rapid prototype app ideas
- Small businesses who don’t want to hire a developer
This course is not for
- Experienced programmers who know what they are doing. This course is meant for people who don't want to program. Or want an easier starting point than traditional coding courses.
Take this course and you can release your app to the app store!
Not for you? No problem.
30 day money back guarantee.
Learn on the go.
Desktop, iOS and Android.
Certificate of completion.
|Section 1: Introduction to the course|
Learn how to make apps with absolutely no programming!Preview
Welcome to the coursePreview
What will you need for this course?Preview
|Section 2: Introduction to the world of apps and apple|
Developing with ApplePreview
Engines for iOS and OSXPreview
A brief look at Xcode
Let's start with the app idea
|Section 3: BuzzTouch|
How BuzzTouch Works
Setting up an account at BuzzTouch
Creating an app
App Control Panel
Uploading the app icon
Downloading the project source code
Opening the project in Xcode
Opening up the app in an iOS simulator
Running your app in the iPhone simulator
More about universal apps
More about the summary and how BuzzTouch Works
More about how BuzzTouch Works
Adding in some other folders
The top navigation bar
Buttons, avatars and metaphores
Adding a menu row item
Changing the background color
Small and large devices - list row height and font sizes
Another way to change the background color
Adding a background image with a URL
Cropping a picture in preivew
Uploading an image to Xcode
Adding audio to the app
Changing the application name in BuzzTouch
Configuration data and report to cloud
Start tracking with GPS
Lock rotations in BuzzTouch
Adding in an application address
Tabbed layout versus non tabbed layout
Tabbed layout - labels and icons
Default themes changing the navigation color
More about themes
Adding more than one theme
Adding users to BuzzTouch
The rest of the application items
The screens - Action Menu
Adding a screen to your app
Adding a created item to the menu
Changing the order and deleting a menu item
Adding a screen on the menu screen
Talking about plugins - Custom HTML documents
More about Custom HTML
Adding a powerpoint Document
Adding in a location
Adding a map
Adding in an HTML document
PDF documents and blank screens
Adding in custom URLs
Adding a splash screen
Share via email
Calling a native app
The Call Us feature
Adding a button menu to the screen
Adding in a button menu
Stopping the simulator so you can see the images
Adding in the other buttons
More on Buttons
Adding some more features to the buttons
|Section 4: Rapid prototyping|
Rapid prototyping a business card app
Business card app part 2
Playing around with rapid prototyping
More about rapid prototyping
Adding more features to the button
Rapid prototyping and background images
Finishing up the small business app
Rapid prototyping with menus
Adding in the menu chain
Adding in color codes to help you along
Adding in the homepage to every screen
Go and rapid prototype some apps!
|Section 5: Setting up your computer with Apple's Certificates|
John Bura is has been a successful Udemy instructor since 2011. John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.