Build a complete Side-Scroller Game with GameMaker: Studio
4.5 (34 ratings)
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Build a complete Side-Scroller Game with GameMaker: Studio

In this complete Intro course, we learn the entire process of building a side-scrolling shooter from start to finish!
4.5 (34 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
592 students enrolled
Created by 3dmotive LLC
Last updated 9/2016
English
Current price: $10 Original price: $20 Discount: 50% off
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Includes:
  • 3.5 hours on-demand video
  • 2 Articles
  • 3 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn how to build a side-scroller shooter game from start to finish
  • Learn all the basics of GameMaker: Studio to get you started making your own games
  • Use GameMaker: Studio to build and deploy your own games to iOS, Windows, or other mobile platforms
View Curriculum
Requirements
  • GameMaker: Studio - Available from YoYogames for Free! - http://www.yoyogames.com/gamemaker/download
Description

In this complete Intro to GameMaker: Studio Course, instructor Alan Thorn takes us through the entire process of building an old-school, side-scrolling shooter game from start to finish! We'll cover everything you need from the ground up - all the way from first opening the software to deploying the game for iOS, Windows, or other mobile platforms! If you love retro, old-school video games, or are just interested in learning how to make your own, this course is for you!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and is currently a Senior Lecturer at 'Teesside University' where he helps students develop the skills needed for their ideal role in the games industry.

Who is the target audience?
  • Absolute beginners who love making games
  • Anyone who has an interest in learning about how to make mobile games
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Curriculum For This Course
Expand All 46 Lectures Collapse All 46 Lectures 03:37:11
+
Building Spaces and learning the UI
13 Lectures 01:06:02
Download Course Files Here!
00:06

      • In this complete course workflow, we'll be covering a thorough introduction to Game Make Studio as we walk through the creation of the retro side-scrolling shooter shown above. Here we will be covering everything from the basics all the way through getting your game up an running on multiple platforms!

Preview 01:06


Starting a New Project
03:39

Importing Menu Background
05:08

Importing the Button Assets
06:38

Project Management
03:20

Art Guidelines
04:30

Creating a Room
07:01

Creating Objects from Sprites
05:43

Adding Button Objects
08:41

Customizing Buttons
08:36

Completing the Menu
06:32
+
Adding world objects and bad guys!
16 Lectures 01:18:24

      • In this course, we'll be continuing on with the creation of our retro side-scrolling shooter as we learn more about Game Maker Studio and begin to explore new features such as room views, tile sets, animated sprites, and much more!

Preview 00:58

Adding a Level Background
04:37

Adding Planet Decor
05:26

Importing the Player Sprite
05:19

Creating a Player Object
03:59

Setting Animation Speed
05:58


Creating a Longer Level
05:35

Making the Camera Follow
05:11

Importing Tile Sets
05:18

Building Levels from Tile Sets
03:13

Building the Player Weapon
05:24

Improving the Player Weapon
06:48

Completing the Player Weapon
06:18

Adding Enemies to the Level
04:04

Creating Enemy Weapons
06:06
+
Scripting - and adding the final touches!
17 Lectures 01:12:48

      • In the final part of this Introduction to Game Maker Studio course, we'll be putting the finishing touches on our retro side-scrolling shooter game with the addition of motion paths, background music, using keyboard input to control the player, and using game maker language to script more advanced behaviors within your game!

Preview 00:59

      • In the final part of this Introduction to Game Maker Studio course, we'll be putting the finishing touches on our retro side-scrolling shooter game with the addition of motion paths, background music, using keyboard input to control the player, and using game maker language to script more advanced behaviors within your game!

Preview 04:35

Creating Flight Paths
06:33

Assigning Flight Paths
04:01

Preparing to Code the Player
06:09

Testing Keyboard Input
06:04

Responding to Keyboard Input
04:54

Handling Multiple Inputs
03:58

Clamping Player Position
05:00

Creating the Player Weapon
04:28

Creating Explosions
03:32

Adding Player Health
07:24

Killing the Player!
02:34

Adding the Game Over Screen
06:14

Adding a Mission Complete Screen
02:51

Finishing the Game
03:11

Bonus Lecture: Further Learning with 3dmotive
00:21
About the Instructor
3dmotive LLC
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44,423 Students
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High Quality 3d and Game Art Training by Industry Pros!

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!