Vladimir Limarchenko
Game Developer, Unity3d and C#
About me
I am a Unity3d and C# developer with about 2,5 years of experience in game development. I also have a scientific background. I got a Ph.D. in Theoretical Mechanics in 2014, but then decided to pursue my childhood dream of becoming a game developer. I`m mostly interested in making 2D games. In my opinion, a perfect game should have some tactical or puzzle element to it.
Over the last couple of years I`ve also worked as an instructor and created several courses on game development. Some of the topics of my courses are: making a 2048 game, building quiz apps, creating a simple virtual pet game, animating 2d characters, building an in-game character customization system.
I`m always willing to experiment and work on some interesting and challenging game mechanics.