I have been in the CG Industry for roughly 5 years. I went to Full Sail University to get my Bachelors in Computer Animation. I studied hard for two long years and became a CG generalist learning many different software like Maya, Nuke, and Unreal. However, I had to learn the long way how to create Character Art on my own. It was hard to find a complete resource for 3D Character Knowledge. My goal is to help others in their path of becoming a professional CG Character Artist. My tutorials are a good Idea for anyone who is trying to advance their skills in the CG Industry.