3D Artist with two years of experience. In my career, I've focused on 3D modeling with Blender, sculpting with ZBrush, texturing with Substance Painter, Photoshop,Substance Sampler and Substance Designer. In a meanwhile I have been on creating stylized, low poly game-ready 3D assets, but also I'm experienced and interested in realistic designs.Besides currently I'm taking as a role of instractor and editor.