Hi, I'm a 3D Generalist more oriented to the creation of vast 3D environments. In the last 8 years I worked in the field of flight simulators, realizing 3D scenarios for Microsoft Flight Simulator and Lockheed Martin Prepar3D. My skills range from the creation of a geo-referenced terrain to the modeling of buildings, creation of textures and materials, vegetation, modeling of low-poly vehicles and various types of assets.
In the past I have also worked on organic modeling for 3D printing and scanning objects and people to miniaturize.