Unreal Authorized Instructor | 3D Artist & CGI Specialist
19
Total learners
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About me
I’m a 3D Artist and Unreal Authorized Instructor with a deep passion for visual storytelling, cinematic lighting, and real-time rendering. As part of IndiArt Visual Studios, I specialize in creating high-quality cinematics, interactive virtual environments, product renders, trailers, and VR ArchViz experiences.
With a strong foundation in motion design, 3D modeling, and cinematic production, I’ve spent years combining art and technology to bring immersive digital worlds to life. From photorealistic ArchViz walkthroughs to product rendering and real-time CGI, my work focuses on accuracy, creativity, and industry-standard workflows.
I’ve trained students, artists, and professionals in Unreal Engine, helping them understand lighting, composition, reference matching, and post-production using tools like DaVinci Resolve, Maya/Blender, and Photoshop. My teaching style is practical, structured, and beginner-friendly - ensuring students don’t just learn the tools, but understand how to use them to create production-ready visuals.
At IndiArt Visual Studios, I lead a talented team and work across various industries including gaming, architecture, advertising, media, and VR. My goal as an instructor is to share real production knowledge and help learners confidently build high-quality, professional work using Unreal Engine and modern CGI techniques.
If you’re excited to develop your creative and technical skills in real-time rendering, product visualization, or cinematic workflows - I’m here to guide you, step by step.