I’m a Mechanical Engineering graduate from Middle East Technical University with a strong passion for programming and creative expression. During my studies, I was often the “go-to” person for programming-related subjects among my peers. Beyond engineering, I’m a storyteller at heart and spend much of my free time writing. Over time, my desire to explore new creative outlets led me to the world of visuals.
I started with PyGame but quickly found it limiting for the kinds of projects I wanted to build—especially those involving many objects and real-time performance. This curiosity naturally pulled me toward GPU-based programming and OpenGL. Since then, I’ve gained a solid grasp of the fundamentals and decided to share my knowledge through this course—as both a creative outlet and a side hustle.