I am a 3D artist with years of experience. my journey started when i was 14 using deskartes in my dad's goldsmith store. when a costumer was not sure what the 2d drawing would look like we made a 3d visualisation. and we also printed the jewelry in wax.
After this i started my school as an engineer. we worked with solidworks and this ment that you were very constraint to every measurement of the model.
on my own i wanted to make games and i stumbled upon blender. this free exciting program that could do it all. i have learned everything i needed to make awesome looking 3d models.
my next step was character creation and Zbrush is already second nature.