Hi, I'm Dan! And I’ve spent the last decade helping thousands of aspiring artists break into 3D game development.
I’m one of the three head directors of TheArcane University, a thriving Discord community with 12,000+ members, where I’ve mentored students of all skill levels in 3D modeling, game art fundamentals, and career development. Teaching and guiding new artists has always been one of the most rewarding parts of my journey.
Professionally, I have over 10 years of industry experience as a Vehicle Artist for flight simulators like X-Plane, where I’ve created high-fidelity aircraft used by real pilots and simulation enthusiasts around the world. I’ve also worked as Head of 3D in the real-time architectural visualization industry, managing teams, pipelines, and client-ready production workflows.
I’m proud to be a Certified Creator Program partner with both Microsoft and Bethesda, collaborating on projects and content for some of the biggest ecosystems in the games and simulation space.
My teaching style is clear, friendly, and beginner-focused. I believe anyone can learn 3D with the right guidance, and my goal is to give you the skills, confidence, and industry-tested workflows to create beautiful, game-ready art from scratch!