I’m a 3D artist working mainly as an Environment and Prop artist for feature film, and video games.
In the past I have also worked as a Character Rigger and a CG Generalist. I enjoy to learn about every aspect of the CG Pipelines, always looking for new tools and processes to make my work better.
I have previously taught in my career, though never through online courses. I've come to Udemy looking for new ways to teach and help others improve.
Feel free to contact me on LinkedIn for any kind of professional matters.