Abdelrhman mohamed is a 3D artist and digital fashion designer specializing in Hard Surface Modeling, digital garment creation, and high-quality asset production for video games and virtual fashion projects.
With over 9 years of experience in the 3D industry, he has worked on multiple game projects and created a wide range of detailed assets for high-quality video games, including hard surface models, tactical gear, clothing systems, and game-ready garments. His work focuses on combining technical precision with strong visual presentation, using industry-standard workflows for modeling, texturing, and digital clothing production.
Alongside his commercial work, Mohamed is also an instructor and content creator, sharing professional workflows and production techniques through courses and tutorials focused on Marvelous Designer, digital fashion, hard surface asset creation, and game-ready pipeline development.