Hi, I'm a software engineer who fell in love with product design and 3D printing — and now I teach both.
What pulls me to Fusion 360 isn't the software itself. It's that moment when an idea in your head becomes something you can hold in your hand. That's the part most CAD tutorials skip. They teach you tools but not how to think.
So that's what I focus on in my courses. Instead of walking through every menu in Fusion 360, I teach by building real projects — snap-fit boxes, working hinges, phone stands, wall-mounted racks, funnels, and gift boxes. Projects where you'll understand why every decision matters: why the wall is this thick, why the clearance is set this way, why the part will or won't 3D print cleanly.
My background in software engineering gives me a slightly different lens on design — I'm wired to think about systems, edge cases, and what happens when things don't go as planned. Turns out, that's half of what good product design is about anyway.
Whether you're a complete beginner, a hobbyist, a student, or someone who just bought their first 3D printer — my goal is to help you go from "I have no idea where to start" to "I designed that, and it actually works."