Introduction to CAD for Engineers
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Introduction to CAD for Engineers

Learn the core features of Autodesk Fusion 360, a 3D cloud CAD/CAM tool, that supports engineers in the design process.
4.4 (46 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
3,157 students enrolled
Last updated 7/2017
English
English
Price: Free
Includes:
  • 2 hours on-demand video
  • 3 Articles
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Use Fusion 360 software to design, simulate, and a render a photo-realistic digital prototype of a kick scooter.
  • Access A360, a cloud based collaboration tool that allows you to view, share, review and find all your project data in one place.
  • Model kick scooter parts using parametric modeling techniques
  • Model kick parts using free form tools
  • Collaborate with other designers
  • Perform simulations to validate the design
  • Document a part
  • Animate an assembly
  • Create an STL file for a 3D print
  • Generate the g-code to machine a part
View Curriculum
Requirements
  • No prior knowledge of Fusion 360 is required. Fusion 360 will run on a PC or a Mac-based computer. A three button scroll-wheel mouse is recommended. Access to the internet while using Fusion 360 will be necessary to save files and to also perform cloud renderings.
Description

Using Fusion 360 as the 3D CAD/CAM tool to design a kick scooter, you will learn the core software features that support engineers in their design process. You’ll explore the engineering process, a series of steps used by engineers to create functional products, parts, and assemblies. From design concept to modeling and prototyping, simulation, documentation, and manufacturing, Fusion 360 provides engineers with the tools for engineering innovation. 

By the end of this course, you will be able to: 

  • Use Fusion 360 software to design, simulate, and a render a photo-realistic digital prototype of a kick scooter.
  • Access A360, a cloud based collaboration tool that allows you to view, share, review, and find all your project data in one place.
  • Model kick scooter parts using parametric modeling techniques.
  • Model kick parts using free form tools.
  • Simulation: safety factor, stress and deflection.
  • Collaborate with other designers.
  • Perform simulations to validate the design.
  • Document a part.
  • Animate an assembly.
  • Create an STL file for a 3D print.
  • Generate the g-code to machine a part.

Course Overview

This course contains over 11 lessons outlining the workflow phases and over 1 hour of step-by-step video based instruction and print guide. It’s designed for anyone with any engineering background who wishes to learn how to incorporate the design process and Autodesk Fusion 360 software tools needed for engineering innovation. Not interested in creating a kick scooter? No worries. The skills taught in this course can be applied to any product design.

The course starts with an overview summarizing the course benefits and the project design goal. Next, the Fusion 360 introduction walks you through downloading the software, navigating the user interface, and key features of the software. A quick practice exercise has you apply these skills by creating and rendering a simple shape in Fusion 360.

The design process starts by observing and documenting user needs and interaction. This is an essential step in developing and finalizing the design criteria for the project. You’ll discover how computer aided design (CAD) is used throughout the engineering design process to conceptualize, model, simulate, and manufacture everything from individual industrial parts to large machine assemblies and more.

Using Fusion 360 sketching and modeling tools, you’ll design your kick scooter parts by creating a parametric sketch then using constraints and dimensions to capture the design intent. You then sculpt your parts using T-spline technology to to rapidly explore forms by simply pressing and pulling on subdivided surfaces. 

After modeling and sculpting your design, you assemble the parts of your kick scooter and complete a simulation on your design for safety, stress, and deflection on the lever when the user is opening the clamp.

You finish the design process by documenting design and product instructions and by leveraging the cloud to create a photo-realistic render of your design for presentation. Finally, you access the Fusion 360 CAM environment to create setups and 2D toolpaths to machine the steering clamp.

By the end of this course, you will have obtained the skills needed to practice the mechanical engineering design process to take a design idea from concept to prototyping and manufacturing using Fusion 360.

Who is the target audience?
  • Beginning level students who are interested in learning CAD for product design.
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Curriculum For This Course
27 Lectures
02:11:42
+
Getting started
2 Lectures 06:28

Computer aided design (CAD) has moved beyond just drafting. This course introduces you to the core features in Fusion 360, a 3D cloud based CAD/CAM program, that supports the engineers in their design process. From design concept to modeling and prototyping, simulation, documentation, and manufacturing, Fusion 360 provides engineers with the tools needs for engineering innovation. In this course, you develop your skills through hands on lessons designing a kick scooter. Step-by-step video instruction and print instruction are provided. Let's get started.

The course is designed to facilitate learning at your own pace, culminating with a quiz and next steps. It is structured as a series of eleven sections, each with one to eleven lectures. The eleven sections included are:

Section 1: Getting started

Section 2: The mechanical engineering design process

Section 3: Model your part design

Section 4: Sculpt using T-Spline technology

Section 5: Assemble components

Section 6: Simulation for design testing

Section 7: Document the design

Section 8: Create the rendered images

Section 9: Animate the assembly

Section 10: Make a 3D print

Section 11: Computer Aided Manufacturing (CAM)


Course overview
01:20

Get started with Introduction to CAD for Engineers. In this lesson, you get started using Autodesk Fusion 360, a cloud-based 3D CAD/CAM solution. Watch the software tutorial to learn how to navigate the user interface and model a simple project using a box, fillets, and a drilled hole.

New project setup in Fusion 360
05:08
+
The mechanical engineering design process
1 Lecture 01:21

In this lesson, you explore the engineering process, a series of steps used by engineers to create functional products, parts, and assemblies.

Overview of the engineering design process
01:21
+
Model your part design
11 Lectures 58:39

Watch the software tutorial to learn how to create the body, add fillets and chamfers, and save the file.

Model the bearing ring
01:50

Watch the software tutorial to learn how create the body, add a thread, add a chamfer, and save the file.

Model the front wheel carrier
02:12

Watch the software tutorial to learn how create a polygon feature, create the main body, add a chamfer and fillets, add a beveled edge using a sketch, and add a threaded hole.

Model the headstock nut lower
06:05

Watch the software tutorial to learn how create a coil, modify the coil, and save a file.

Model the brake spring
01:47

Watch this software tutorial to learn how to create the body, create a slot in the body, create the outside profile of the body, add chamfers and fillets, add a counterbore hole, and add a threaded hole.

Model the lower steering clamp
07:15

Watch the software tutorial to learn how create the body, create side cut-outs, add fillets and a hole, mirror features, model the profile, and add fillets and a hole.

Model the front fork
08:55

Watch the software tutorial to learn how create the body, create the slot in the body, create the outside body profile, create the hole, add fillets and chamfers, and add a cut-out for the screw.

Model the steering clamp
07:19

Watch the software tutorial to learn how create the body, and add chamfers and threads.

Model the clamp screw
02:50

Watch the software tutorial to learn how model the base and upper body, add a thread and chamfer, add a serrated surface, and a fillet and chamfer.

Model the clamp nut
06:01

Watch the software tutorial to learn how create the body, add a chamfer, and a threaded hole.

Model the clamp pin
03:34

Model the clamp lever
10:51
+
Sculpt using T-Spline technology
2 Lectures 15:29

Watch the software tutorial to learn how to create the free form body, add symmetry to form, edit the width and curvature of the form, modify the appearance of the deck, and apply a decal.

Model the kick scooter deck
05:51

Watch the software tutorial to learn how attach a canvas as a reference image, create and edit the free form body, insert edges, add a hole for the handlebar and spilt the body and add an appearance.

Model the handle grip bars
09:38
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Assemble components
2 Lectures 17:00

Watch the software tutorial to learn how to create components from bodies, create a rigid group and add an as-built joint.

Create a rigid group and add as-built joint
03:29

Watch the software tutorial to learn how to assemble the kick scooter in Fusion 360.

Assemble the kick scooter
13:31
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Simulation for design testing
1 Lecture 05:41
Simulation
05:41
+
Document the design
1 Lecture 05:32

Watch the software tutorial to create orthographic and isometric technical drawings using Fusion 360.

Document
05:32
+
Create rendered images
1 Lecture 03:02

A picture is worth a thousand words. In Fusion 360, you can create a photo-realistic render of your design quickly and easily to help communicate your ideas. Watch the software tutorial to learn how to create photorealistic 3D renders using Fusion 360. You also apply different appearances and save the rendered images.

Create rendered images
03:02
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Animate the assembly
1 Lecture 05:51

Watch the software to learn how to create an exploded isometric and publish the animation.

Animate the assembly
05:51
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Make a 3D print
1 Lecture 03:22

Watch the software tutorial to learn how to export your design as an STL file using Fusion 360.

Make a 3D print
03:22
3 More Sections
About the Instructor
Autodesk Education
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3,322 Reviews
30,243 Students
20 Courses
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Today's challenges will be solved by tomorrow's designers. That's why Autodesk gives students, educators, and educational institutions free access to our design software, creativity apps, and learning resources. A market leader for more than 30 years, Autodesk offers the broadest and deepest portfolio of products in the design world. Autodesk helps people imagine, design and create a better world. Everyone—from design professionals, engineers and architects to digital artists, students and hobbyists—uses Autodesk software to unlock their creativity and solve important challenges.