Role playing ways are a great way to tell stories and have a good time with your friends. Of the available RPGs on the market right now Dungeon World and Apocalypse World take the cake by creating a freedom of imagination and narrative and keeping things interesting. This course is designed to help you get started, covering things like:
This lesson covers an overview of role playing games the unique qualities of *World games.
In this lesson game recommendations for a better game experience are given.
This lesson provides the rules for game play using dice and moves.
Resource Provided: Dungeon World Flow of Play Chart. Created by Sage LaTorra.
This flowchart gives a quick overview of how a game of Dungeon World should "flow".
How to create a character is covered in this lesson.
The role of the Game Master is crucial in RPGs, in this lesson effective suggestions and guidelines for smooth game play are provided.
Resource Provided: Play Unsafe. Graham Walmsley wrote an excellent little book that really captures the spirit of *World Games.
You have access to a worksheet PDF that teaches you the basics of the book.
You can buy the whole book here: http://theunstore.com/index.php/unstore/game/49
Resource Provide: The Dungeon World Guide. Written by "Scrape" from the Apocalypse World Forums. Posted for free here: http://www.mediafire.com/download/2qyqqkbhwdzot6d/DW+Guide+v1.2.rar
In depth direction and many examples of how to run a Dungeon World Game.
Resource Provided: The Empty Game Prep file. Created by Matt Smith.
This simple way to prepare games gives you a low prep way to bring exciting ideas to each game and by the end of each session have a little history of what happened in the game. Instructions: Fill each box with a yes or no question about things that might threaten the characters. Add a little detail about the people involved. Each time a "yes" is answered in game, move down and to the left. Each time a no is answered move down and to the right.
Resource Provided: Faces/Names. Created by Matt Smith
Use this file during the first session to draw simple representations of your characters and track their motives and abilities.
In this lesson Matt demonstrates how to create a monster using the monster creation website.
I am a 30-something-year-old gamer and dreamer who's fascinated by great stories and interactive gaming. I fell in love with role playing games when I was a wee-young-lad playing pretend and creating my own worlds and societies with friends. A few years later while pursuing the aisles of my local bookstore I came upon the Dungeon and Dragon Red Box set. First struck by the artwork, I discovered it contained the structure and rule set to play the games I always imagined.
Although I loved the game, I burned out on the rules-heavy system and put gaming down for several years while I pursued a degree in Organizational Leadership. Despite my years away from gaming every time I went to a bookstore I still searched the gaming section, not quite sure what I was looking for until I found Mouse Guard. It was a perfect fit: fantastic art and rules-light. From there I went on to find and fall for Dungeon World's fiction-focus and simple resolution system -- it was a breath of fresh air.
In my over 20-years of gaming experience I've explored games like:
In addition to exploring new RPG games, and occasionally GM-ing, I currently blog about new games and offer interviews with game-community leaders.