This class is about lighting an interior scene from morning to night in 3DS Max and VRay. By the end of this course:.
We're going to cover HDRI lighting at the beginning of this course, in order to have a deep discussion about the reasons for choosing HDRI lighting and the possible problems that you may face in your work.
The scene will be lit by the VRay sun, as it's supposed to be at noon. Also we will practice sun rise and sun set moods.
In this video you will learn how to optimize your render setting to render high quality still images. Also you will generate an Ambient Occlusion pass for post production.
Finally we will use Adobe Photoshop to add extra elements and improve our final render.
3D artist since 2000. I started as game modeler and during years experience different part of CG world. My passion are lighting, rendering and programming 3d applications and web. During 15 years, have written many articles and recorded hours of video tutorials.
I have written 8 books about 3ds max in Persian language and one boo about VRay in Chinese language.
Now mainly I am a CG generalist and 3d developer who love rendering and 3D Math. I enjoy sharing my experience with others.