Apple Watch Design
4.2 (22 ratings)
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Apple Watch Design

Learn how to design custom apps for Apple's newest and most intimate device. Great for all skill levels. Learn Photoshop
4.2 (22 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
7,623 students enrolled
Created by Andrew Eddy
Last updated 12/2014
English
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Current price: $10 Original price: $20 Discount: 50% off
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Includes:
  • 3.5 hours on-demand video
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Use Photoshop to create Apple Watch Apps
  • Identify the anatomy of the Apple Watch
  • Work with mockups
  • Create custom mockups
  • Use photoshop to create user interface for anything
  • Understand the three major themes behind the Apple Watch
View Curriculum
Requirements
  • No previous knowledge is required but a working computer with an internet connection is required.
  • The student should be somewhat computer savvy.
  • The student will need Adobe Photoshop. A free trial can be downloaded at the Adobe website.
Description
  • No Programming
  • No Prior Experience
  • Mac or Windows

</strong>Do you want to be one of the first to design for the Apple Watch? In this course you will learn how to create custom apps that fit the small display size of Apple's most intimate device.

No Photoshop experience necessary. I will teach you everything you need to know as we go through and actually design our interface.

The first step is a quick introduction of Photoshop and the tools we will be using most. We are going to cover the basics in under 20 minutes!

We will start by learning how to use mockups and quickly move into creating our own mockups. After that we will design a search and loading screen for our custom app concept.

The App we are designing is based off a very popular app that most people from all around the world have hear of.

After sinking our teeth into some design, we will go into the Human Interface Guidelines provided by Apple to get a better understanding of the Apple Watch anatomy.

Then it is back to designing. We will finish creating each individual screen for our app.

By the end of this course, you will have a great understanding of the individual elements that make up the Apple Watch interface, and how to design correctly. You will also have a great understanding of how to use Photoshop to accomplish UI tasks.

Who is the target audience?
  • If you have zero experience with graphic design or photoshop, then this is the course for you. This course operates under the understanding that the student has no previous experience with graphic design or photoshop. If you DO have experience but want to learn how to adapt your skill the Apple Watch, then this course is also well suited for you as well.
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Curriculum For This Course
Expand All 35 Lectures Collapse All 35 Lectures 03:45:57
+
An Intro to Mockups
2 Lectures 18:52
Working With Mockups
05:43

Creating Our Own Watch Mockup
13:09
+
Our First App!
6 Lectures 27:53
What Are We Designing?
02:49

Download Section Files
01:15

Changing Our Icon
08:01

A Loading Screen
08:37

Staying Organized & Saving Documents
03:37

Sketch Out The Experience
03:34
+
Search Screen
3 Lectures 32:41
Starting Search Screen
11:03

Adding Some Content
11:09

Finalize Search Screen
10:29
+
Apple Watch Human Interface Guidelines
11 Lectures 34:15
Introduction
01:15

Three Themes Of Apple Watch
05:01

Two Navigation Methods
01:56

User Interactions
03:22

Glances
02:57

Notifications
05:31

Modal Sheets
02:27

Layout Guidelines
04:51

Screen Size
02:04

Color
02:53

Typography
01:58
+
Glance
2 Lectures 21:43
Our New Mockup
03:59

Glance Screen
17:44
+
Foursquare Profile
5 Lectures 33:41
Profile Experience
02:09

Top Section
07:05

Profile Image
04:20

Content & Social
10:52

Finalize Profile
09:15
+
Tips Screen
2 Lectures 21:52
Setting Up
10:42

Finishing Tip Screen
11:10
+
Speed Rounds
1 Lecture 01:43
Intro To Speed Rounds
01:43
+
Slides
1 Lecture 00:00
Lecture Slides
14 pages
About the Instructor
Andrew Eddy
4.5 Average rating
3,216 Reviews
61,701 Students
7 Courses
Graphic Designer, Entrepreneur, & Instructor

I am a graphic designer, entrepreneur, and lead instructor at the Academy X design school. I am passionate about working with startups and have launched several successful businesses. Learn how to design from my "jump right in" teaching style.

"I am a nerd. I love everything technology, and making the virtual world a more beautiful place is my passion." -Andrew

I currently live in Atlanta, where I am the CEO of a security software company. I began designing mobile applications and websites in college. UX/UI design came so naturally that, I knew it was the career for me. I like to say I am a Economics major with a computer science addiction. I won the College of Charleston Entrepreneur of the Year award when I was a senior in college.

I have worked as a graphic designer for an array of different size companies from startups, all the way to fortune five hundred companies such as Coca-Cola.

I have experience designing logos, branding, UI design, UX research, rapid prototyping, and web development.

I have been a freelance web developer since 2009 and have contributed countless beautiful websites to the internet.

I have served as the creative director for an emerging financial technology startup.

I have served as a UI designer for a non profit, SPLASSH, a company that crowdsources projects about the way we consume information about water.

My motto is to teach by doing. In my courses, you will jump right into the subject and learn to design by actually designing. Recreating app designs and learning as you go is the best way to learn in my opinion.

My goal is to give my students the ability to change their career with the skills they learn in my classes.