Adobe Flash CC
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Adobe Flash CC

Learn By Video
4.0 (1 rating)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
45 students enrolled
Created by Peachpit Press
Last updated 8/2013
English
Price: $50
30-Day Money-Back Guarantee
Includes:
  • 4.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • To give users of all skill levels a basic overview of the features and tools in Adobe's Flash CC.
View Curriculum
Requirements
  • Flash CC
Description

This critically acclaimed interactive training program from Adobe Press offers exceptional quality high-definition video to teach the fundamentals of Adobe Flash Professional CC.


Including more than 4 hours of video tutorials, the course comes complete with lesson files, assessment quizzes, and review materials. Experienced instructor Joseph Labrecque presents a comprehensive introduction to Flash Professional, including best practices as well as fundamental concepts of animation and interactivity. Covered topics include working with graphics, sound, tweens and masks, and exporting files to various formats, and how to work within the Creative Cloud.

All project files are included in the first lesson.

Who is the target audience?
  • Anyone who wants a comprehensive overview of working in Flash CC
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Curriculum For This Course
Expand All 55 Lectures Collapse All 55 Lectures 04:18:00
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Introducing Flash Professional CC
2 Lectures 06:58

In this lesson, we'll examine some of the history of Flash Professional and what it can be used for.

Preview 02:55

Every new version of Flash Professional brings with it new features and enhancements. In this lesson, we'll explore what is new in this latest version.

Preview 04:03
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Project Requirements and Design Elements
4 Lectures 06:58

This lesson explores the process of creating a project plan and how it relates to producing content with Flash Professional.

Creating a Project Plan
01:49

When designing assets of any type, it is important to keep best practices in mind. In this lesson, we identify some best practices for designing rich media content for multiple targets.

Best Practices
01:53

This lesson will provide some information on basic design elements and principles.

Design Fundamentals
01:44

A storyboard is helpful when visualizing your project before committing to any design or function assets. This lesson will provide an overview of this common technique.

Storyboarding
01:32
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Flash Professional Application Overview
3 Lectures 15:42

This lesson looks at the Flash Professional Welcome screen, which lets you access several key features.

Welcome Screen
03:32

Flash Professional uses a number of file formats for both authoring and output. In this lesson, we'll look at some of the file formats you'll encounter the most when dealing with Flash content.

Flash Professional File Types
05:30

In this lesson, you'll get a tour of the Flash Professional application interface.

Application Interface Overview
06:40
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Working in Flash Professional
4 Lectures 15:58

Whenever you need to begin a new project in Flash Professional, the most common way of doing so is to create a new document. This lesson will demonstrate how to create a new document in Flash Professional CC.

Creating a New Document
04:41

In this lesson, you'll see how to set up your guides and rulers in Flash Professional CC. These can be very helpful for staying oriented and organized.

Working with Guides and Rulers
03:25

When developing Flash content, you will want to test frequently. This lesson provides an overview of the different methods of testing available.

Testing a Project
04:10

Accessibility is a major concern among many organizations and something that should be considered at the start of any project. In this lesson, you'll see how to take steps to ensure that your flash content is as accessible as possible.

Preview 03:42
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Exploring Common Tools
10 Lectures 43:15

This lesson looks at the selection tools available in Flash Professional: the Selection and Subselection tools.

The Selection and Subselection Tools
03:52

This lesson looks at the Free Transform and Gradient Transform tools, demonstrating what they do and how to use them.

The Free Transform and Gradient Transform Tools
05:27

The 3D Rotation and Translation tools are often called 3D tools, but they are really more like "2.5D" tools that let you manipulate objects along X, Y, and Z axes, as you'll see in this video.

The 3D Rotation and 3D Translation Tools
04:12

The Pen tool in Flash Professional is used to create paths and objects with fine precision. This lesson describes the use of the Pen tool, as well as the Anchor Point tool, which lets you exercise precise control over the paths and objects you create.

The Pen and Anchor Point Tools
04:41

The ability to manage colors and swatches is important in any application that deals with the creation of visual elements. This lesson demonstrates how these tools work in Flash Professional.

Colors and Swatches
05:46

This lesson looks at the Text tool, which allows you to create text elements on the Stage.

The Text Tool
04:10

The Line and Shape tools, not surprisingly, let you create lines and shapes. You'll learn how to work with them in this lesson.

The Line, Shape, and Primitive Tools
04:54

In this lesson, you'll learn when and how to use the Pencil and Brush tools.

The Pencil and Brush Tools
03:58

The Paint Bucket and Ink Bottle tools are used to change the fill and stroke of an object. You'll see how they work in this lesson.

The Paint Bucket and Ink Bottle Tools
03:10

The Eraser tool allows you to remove portions of various shapes with ease. This lesson will demonstrate the function of this tool.

The Eraser Tool
03:05
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Importing Files
4 Lectures 22:39

In Flash Professional CC, the import of Photoshop and Illustrator files has been streamlined and simplified. This lesson will explore this process.

Importing from Photoshop and Illustrator
06:29

It's also entirely possible to import jpg, png, and gif images into Flash Professional. This lesson demonstrates this process.

Importing Bitmap Images
03:09

In this lesson, we have a look at how to import audio and video files for use within Flash Professional.

Importing Audio and Video
07:12

This lesson outlines the steps that can be taken to optimize the output from Flash Professional in terms of the overall project and even individual assets.

Optimizing Content
05:49
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Working with Shape Assets
4 Lectures 15:48

Recent versions of Flash Professional have offered a choice in how shapes are drawn on the Stage: Merge mode and Object Drawing mode. In this lesson, you'll see the differences between these drawing modes.

Merge Mode vs. Object Drawing Mode
04:13

Once a shape is created with Flash Professional, it can be modified easily using other tools. This lesson explores some of the possibilities that exist for modifying shape objects.

Modifying Shapes
05:44

Flash Professional has a feature that allows you to group many objects together so that you can manipulate them all at the same time. In this lesson, you'll see how to accomplish this.

Grouping Assets
02:44

Almost any complex object type in Flash Professional can be broken in to simpler pieces. This lesson looks at how to perform this action with a variety of visual object types.

Using Break Apart
03:07
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Symbols and the Library
6 Lectures 32:56

The Flash Professional Library is a powerful resource that contains all imported assets and symbols for use in your projects. This lesson will introduce you to the Library and how it works.

The Flash Library
07:19

A graphic symbol in Flash Professional is a symbol that contains its own timeline tied to the main Timeline. You'll learn how to work with graphic symbols in this video.

Graphic Symbols
05:35

This lesson looks at button symbols, which are symbols with special states that serve to mimic familiar button behaviors.

Button Symbols
04:31

A movie clip symbol is the most powerful symbol type in Flash Professional, and in this lesson you'll see why.

Movie Clip Symbols
05:49

It is common practice to embed audio assets within a Flash project to provide additional feedback to the user and enable a richer experience. This lesson examines a number of implementations for audio within a project.

Using Embedded Audio
04:25

Flash Professional has a robust font embedding capability that allows you to embed unique typefaces and even specific characters in your projects. This lesson will demonstrate this capability.

Embedding Fonts
05:17
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Animating in Flash Professional
8 Lectures 43:58

Flash content is animated based on a system of frames. In this lesson, we'll explore the basics of frames and how to apply labels to frames to organize content.

Animating in Flash Professional
05:31

Layers are a Timeline construct in Flash Professional that allow you to position and animate content in an isolated and structured way. In this lesson, you'll learn how to use layers and see how to group multiple layers within folders.

Layers and Folders
03:30

Shape tweens, as the name implies, are used in the tweening of basic shape objects. This lesson will examine the unique adjustments you can make across the Timeline when working with shapes.

Shape Tweens
06:18

Classic tweens are an older form of motion tween that has been renamed in the past few versions of Flash Professional. This lesson will demonstrate the use of classic tweens.

Classic Tweens
05:39

The Motion Presets panel contains a number of useful presets that can be applied to your project with a single click. This lesson provides an overview of motion presets and what they can be used for.

Motion Tweens
05:36

The Motion Presets panel contains a number of useful presets that can be applied to your project with a single click. This lesson provides an overview of motion presets and what they can be used for.

Motion Presets
05:13

In this lesson, you'll see how to produce some interesting effects by nesting animations within other animations.

Nesting Animations
07:36

Masking is a technique that allows you to hide portions of an object from view while displaying others. In this lesson, you'll see how to use masking effectively in a project.

Masking
04:35
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ActionScript Basics
5 Lectures 31:39

The Actions panel is the code editor you use when dealing with ActionScript in a Flash document. This lesson demonstrates the Actions panel and its uses.

The Actions Panel
06:05

ActionScript is a mature, object-oriented, standards-based scripting language for use in Flash projects. This lesson provides an introduction to AS3 fundamentals.

ActionScript Overview
07:24

Text fields in Flash Professional can take a variety of forms for different uses. This lesson examines the different properties and uses of text fields- especially for use alongside ActionScript.

Dynamic Text Fields
05:55

Mobile devices are an exciting new area for Flash development, but how is it possible to debug code that is executed on an external device? This lesson will explain how.

Debugging on Devices
07:08

There are two main types of errors you will encounter when debugging Flash content: compiler errors and runtime errors. This lesson will demonstrate how to deal with both.

Troubleshooting Errors
05:07
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About the Instructor
Peachpit Press
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 Peachpit.com produces top-notch videos, books and ebooks on the latest in graphic design, Web design and development, digital photography, multimedia, video, and general computing. Our award-winning products are authored by the creative industry's top professionals and feature step-by-step explanations, timesaving techniques, savvy insider tips, and expert advice. Peachpit is the home of Peachpit Press, Adobe Press, Apple Certified and New Riders and is the publishing partner for The National Association of Photoshop Professionals (NAPP), and others.