A Blender Quickstart
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A Blender Quickstart

A tour of Blender's modeling, uv mapping, rigging, animating, and rendering.
4.3 (94 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
2,246 students enrolled
Created by John R. Nyquist
Last updated 1/2017
English
Current price: $10 Original price: $20 Discount: 50% off
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Includes:
  • 2 hours on-demand video
  • 2 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Show someone with experience modeling, texturing, rigging, animating, and rendering in another 3D program how it is done in Blender
  • Show someone with experience modeling, texturing, rigging, animating, and rendering in an older version of Blender (like 2.4x series) and how it is done in Blender now
  • Give you an overview of major Blender features
  • Create a simple character
  • Render a movie or PNGs for a game sprite
View Curriculum
Requirements
  • Install Blender 2.68a or later
  • Experience modeling, texturing, rigging, animating, and rendering in other 3D software
Description

NOTE: This course was published in October 2013 and uses Blender 2.68a, it works with current versions of Blender. The new module at the end uses 2.78a.

Do you belong in this course?

  • Do you know how to model, texture, rig, animate, and render in another 3D program and want to see how it is done in Blender?
  • Or do you know how to model, texture, rig, animate, and render in an older version of Blender (like 2.4x series) and want to see how it is done now?

If you answered “yes” to either of the above questions, then this course is for you. It’s only 1.5 hours, and in realtime--from scratch--you'll build, texture, rig, animate, and render a pencil hopping. If you are looking for a beginner’s course for 3D, this is NOT for you. #blender #b3d

“Just love the way it’s explained” - Rama Raju

“Helps you get a quick and practical start” - Kalpana Pandey

“It looks simple but covers a lot of topics” - Leandro Voltlino

“This really helped with animation skills” - Mark Diaz

“Got me using Blender again after many years away” - Justin Dike

“I enjoyed the fast pace and step” - James Burke

“Fun project with useful skills” - Heidi Broderson

“I went from knowing very little … to having fun in an hour.” - Mark Smith

“I thoroughly enjoyed this tutorial series” - Greg Peart

Who is the target audience?
  • People new to Blender but not new to 3D
  • People who've used Blender in the past and want a refresher
Students Who Viewed This Course Also Viewed
Curriculum For This Course
21 Lectures
01:56:06
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Welcome
5 Lectures 03:56

Welcome to A Blender Quickstart! Note that left clicks will have blue circles around them and right clicks will have red circles to help you see and distinguish them.

The zip file is good it if you get stuck. In it are all the .blend files you'll see me save in the course, as well as the images for the textures, and the output folder containing a .mov and a series of PNGs.

Preview 00:21

Hopefully you already have Blender, but if you don't you can find it at Blender.org.

Preview 00:41

If you're on a Mac and you hear me say "alt", substitute "opt".

But if you hear me say "control", use the "control" key NOT the command key.

Preview 00:45

No worries if you don't have a number pad. You can either use the menus or change your preferences to use the numbers on the keyboard in the same way you use the the number pad.

Preview 00:53

If you don't have a 3-button mouse (or just don't like using it) you can change your preferences to emulate a 3-button mouse.

NOTE: I enable it for this course because that's a personal preference (even when I have a 3-button mouse).

Preview 01:16
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Modeling
1 Lecture 06:41

Model a pencil from scratch by extruding vertices and using the spin tool.

Preview 06:41
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Texture Mapping
4 Lectures 24:10

You'll mark seams on your mesh to help Blender know how to unwrap your pencil.

NOTE: I have enabled "Emulate 3-button mouse" for this course (see lecture 5). So when I say "ALT LEFT-CLICK" around time 2:10 it will not work if you've not enabled the emulation of a 3-button mouse. You can use the middle-mouse button instead.

Marking Seams
03:47

You'll unwrap the pencil, add an image, and paint the right on the pencil.

Unwrapping and Painting
11:54

Now you add teeth marks to your pencil via a normal map.

Preview 04:49

Erasers aren't shiny, so you'll create a specular map to control the intensity of the highlights.

Specular Mapping
03:40
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Modifiers
1 Lecture 12:25

You'll add the Subdivision Surface modifier to increase the geometry of the mesh and then the Edge Split modifier to make some sharp edges. Along the way you'll learn to specify which edges are sharp on the mesh. You'll also learn how to pin your UV map so you can unwrap it again.

Subdivision Surface and Edge Split
12:25
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Adding to the Model and Maps
2 Lectures 09:27

Yes, more normal painting (as opposed to abnormal painting). Time to tweak the normal map.

More Normal Painting
04:58

You'll add more detail to the color map.

Adding More Detail
04:29
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Animation
3 Lectures 23:22

You'll create a very simple rig and do some weight painting to associate your mesh with the bones of the armature.

Rigging and Weight Painting
08:41

Just a quick, simple animation using the Timeline.

A Simple Jump
03:10

Now you'll add some style to your pencil's jump. You'll create a jump action in the Dope Sheet and work with keyframes for rotation and location. You'll be adding, moving, and removing them.

Preview 11:31
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Rendering
2 Lectures 19:30

You render the pencil out to a QuickTime movie file with a motion blur.

Rendering a Movie
10:28

Finally, you'll adjust the animation to render the jumping pencil out to a series of PNGs that are base 2 friendly dimensions using an orthographic camera. A good technique for using as an animated sprite in games.

Rendering PNGs
09:02
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Video Sequencer
1 Lecture 02:13
Viewing PNGs in the Video Sequencer
02:13
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Conclusion
1 Lecture 00:17

Thank you for taking A Blender Quickstart, I hope you've enjoyed your tour of Blender!

Goodbye
00:17
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NEW!
1 Lecture 14:05

This is your quickstart for the Cycles renderer. We'll take an earlier file and then update it to use Cycles. I added the new files to this lecture. You can still get all the original files from the first lecture, or by clicking the All Resources link.

Cycles Rendering
14:05
About the Instructor
John R. Nyquist
4.1 Average rating
115 Reviews
2,466 Students
2 Courses
Blender Foundation Certified Trainer (BFCT)

I've been a Blender Foundation Certified Trainer (BFCT) for nine years. Need/prefer 1-on-1 training or consulting? Contact me directly at blender@nyquist.net for rates and to schedule a time. Visit my site, nyquist.net!

  • Creator of the iPad game QuickConquest™
  • Creator of the iPad game Astra Itinera™
  • Blender Foundation Certified Trainer (BFCT) since 2008
  • Instructor for A Blender Game Character on Udemy
  • Instructor for A Blender Quickstart on Udemy
  • Co-host of 67 episodes of the YouTube series Bits of Blender
  • Instructor for 11 courses on CartoonSmart (8 Blender, 3 game programming)