Hi, I'm Tom Burnley. I've been passionate about animation and animated short film production since I was a kid.
After college, grad school, and years of working in the corporate world as a technical project manager and sales engineer, I decided to officially learn to animate. I studied this amazing art form with Animsquad under some of the best animators working at Disney, Dreamworks, and Pixar. The time learning from these amazingly talented artists was two of the most rewarding years of my life!
I learned the animation process using Autodesk Maya. However, after developing my animation knowledge and experience, I began applying these techniques in Blender. Now, Blender is my primary 3D application for creating digital art and animation.
I decided to start my website, Pixcimation, as a way to provide information and resources for aspiring animators and filmmakers. My approach is to mix animation principles with structure and creativity to explore the best approaches to making animated short films.
I created these courses to help you become a better artist and hope that, by learning to accomplish this in Blender, you will grow to love animating!