I've spent 8 years in game testing, working on AAA titles including Assassin's Creed Origins, Tom Clancy's The Division 2, and Rainbow Six.
Along the way I've done it all: hands-on testing on PC and console, VR game development, and leading a QA team of up to 70 testers. I know what studios actually look for in a tester, what a real QA workday looks like, and the exact skills that get people hired — because I've been on both sides of the hiring table.
Now I teach that on Udemy. My courses aren't theory for theory's sake — they're built to get you job-ready: QA fundamentals, real bug reporting, hands-on practice, and interview preparation, including a full simulation of your first day on the job.
Whether you're breaking into game testing or leveling up toward a QA Lead role, my goal is simple: give you the practical skills and confidence to actually land the job and do it well.
Notable releases: Assassin's Creed Origins · The Division 2 · Rainbow Six Extraction Focus: PC/Console game testing · VR game development · QA team leadership