Professional Software Developer / UX Designer / Product Specialist with Apptly Creative Academy and Asset Management and Software Specialist at Shepherd Services, Neil has a proven track record of delivering high quality and detailed products as a solo developer or part of a team.
While he has worked with windows and web languages before he prefers to use Mac based languages such as Objective-C or Swift. Neil has a passion for teaching others how to code and how to code well using industry best practices, he has been an active member of the iOS / Mac development community and is a tutorial team author for Ray Wenderlich with tutorials on in-app purchases and SpriteKit games.
Neil has a number of iOS and Mac apps on the app store and has had reasonable success in product delivery and product marketing for mobile platforms.
Neil believes that good tutorials are constantly updated for changes in the language and should always be available for the most recent versions of the OS so that customers receive the best value for money and the tutorials retain a high level of integrity.
Neil also has a lot of experience with game engines such as Metal, Cocos2D and Unity with the same focus on high quality products that are not just multi-platform but perform great on each platform.