Katie maxes out on networking, building brands and finding innovative cross-over areas between games and technology. She is unapologetic about her enthusiasm and strongly believes that games are the foremost creative medium of our time.
She has worked in a variety of fields with a strong background in project management and public relations and a special interest in eye-tracking and usability research.
Katie is a regular public speaker on marketing for video games and has been involved in the games industry for over 5 years – from helping to run student game clubs to organizing Melbourne LAN events, working trade shows such as PAX Australia, coordinating production for live streaming, and working with developers such as Hipster Whale, Mighty Games, Samurai Punk, MiniMega, MidBoss and others.
Her qualifications include a Bachelor of Arts, Masters of Publishing, Editing and Creative Writing (The University of Melbourne) and an Advanced Diploma of Public Relations (RMIT)