Low-Poly vector drawing and animation in Anime Studio Pro

Learn how to quickly turn a plain photo into low-polygonal looking objects
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801 students enrolled
Instructed by Igor Gimbosh Design / Design Tools
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  • Lectures 28
  • Length 2.5 hours
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 7/2015 English

Course Description

Hello and welcome to my UDEMY class! In this class I will teach you how to draw and animate vector low polygonal looking models in Anime Studio Pro. This software is a powerful vector drawing and animation tool that I am using for more then a 7 years and it's the perfect replacement for Adobe Flash, Toon Boom Studio and many other illustrations and vector animation software.

This class is a project based so I am going to show you only the tools you need for finishing this type of project. We will start by exploring the basic tools and setup and after a short introduction, we will dive in and start creating the illusion of 3D low-poly look. This project is split into three main parts: Drawing, Coloring, Animation. During this class I will also show you some tips and tricks, making your work even faster, and we will take a look how to solve some troubleshooting problems.

This class is made to serve you as an introduction to this powerful software, and an introduction to my future Anime Studio classes that will be focused on more advanced mograph and animation topics. If you are interested in adding this software to your animation and design arsenal, jump right in and let's be creative.

What are the requirements?

  • Anime Studio Pro 10.1 or higher is required
  • Download Anime Studio Pro 30-Day Free Trial from http://my.smithmicro.com/anime-studio-pro-trial.html

What am I going to get from this course?

  • Gain basic skills in Anime Studio Pro with project based exercise
  • Turn any reference image into low-poly looking graphics
  • Understand how to use the Smart Bone option to control animation in Anime Studio
  • Learn to manipulate with the keyframes in the timeline

What is the target audience?

  • This course is meant for newbies who are not familiar with Anime Studio and/or students who wants to add this powerful vector drawing and animation software into their animation & design arsenal.

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Introduction
Preview
01:45
Section 1: Drawing preparation
02:55

In this lesson we will set up our workspace for effective working.

04:07

It's time to explore vector graphics anatomy!

03:59

It's time to warm up our fingers and learn powerful Anime Studio Pro drawing tools.

04:22

For our work we need some picture reference. Here's how to set it up for our drawing project.

01:38

Maybe boring, but without this step you will struggle with your drawings!

Section 2: Drawing
03:48

Some tips and tricks how to draw and orient low-poly looking shapes.

02:13

We will start with our project with this small part of the head.

04:53

Build upon previous part, muzzle is pretty simple to turn into low-poly looking shape.

04:25

In this part we will try to connect this feature with the previously drawn areas.

02:55

In this part you can see how two closed parts are drawn in a completely different way.

02:56

This is the easiest part compared with the others. But seriously.

05:30

Most difficult area to draw, but it's fun if you go with the flow!

Section 3: Coloring
07:32

Let's examine our color tools and figure out how to paint fast!

09:24

Let's apply technique that we have learned from a previous lesson.

06:57

Time to finish our playing with the colors.

Section 4: Animation
12:13

Bones?! Why should I use any bones for this? Hmmm, let's check out the most powerful 2D animation tool on the market.

09:23

We start our drawing with the smallest part, let's now start animating with the same logic.

10:56

Continuation from previous part.

14:40

Continuation from previous part.

04:35

Continuation from previous part.

03:42

Strokes! We almost forget about them!

06:41

Fox is not a fox if it's without whiskers.

07:21

We forget some part? Not truly satisfied with the current look? No problem, let's modify it!

04:05

Why to do a double job when we can just duplicate?

07:06

Oh boy, we are almost done! Get ready to finalize our animation!

Section 5: Camera and exporting
03:31

Don't let your camera get static!

02:25

You want to export your animation as a video? Or maybe an image sequence for some future post-production work? No problem, we have it all.

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Instructor Biography

Igor Gimbosh, Animator

Animator/Educator, constantly proving desire for educating by holding animation workshops all over the world. For many years I was working as a freelance motion graphic artist and currently I am working as a game animator.

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