VR Game Development with Unity for Beginners
4.3 (3 ratings)
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VR Game Development with Unity for Beginners

Create a VR game in Unity and build it for all current platforms
4.3 (3 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
93 students enrolled
Last updated 5/2017
English
Current price: $10 Original price: $200 Discount: 95% off
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Includes:
  • 3 hours on-demand video
  • 1 Article
  • 2 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Create enjoyable VR games for all main platforms
  • Basic performance considerations and optimization techniques
View Curriculum
Requirements
  • Basic Unity and C# skills
  • Have Unity installed
Description

Interested in creating VR games with Unity but don’t know where to start? In this course we’ll put together a simple game and cover the building process in Unity for all the main VR platforms (mobile and desktop VR):

  • Google Cardboard (Android and iOS)
  • Gear VR
  • Oculus
  • HTC Vive / OpenVR-compatible headsets (standing experience only)

The project you’ll be building is a flying platform demo where the player is transported to different destinations in a low-poly world.

By the end of this course you'll have an understanding of what is involved in building VR games for Unity. Also, you'll be familiar with some performance and optimization techniques.

Course author Pablo Farias Navarro is a game developer and founder of ZENVA, where he has taught game development to +200,000 students and authored +50 courses. As part of his work in game development education, Pablo was invited to join the Intel Software Innovator Program, and has run game programming workshops in San Francisco, Brisbane and Bangalore. Pablo has been making games since 1996 and has been obsessed with VR since he saw The Matrix.


Who is the target audience?
  • Unity developers who want to get into VR
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Curriculum For This Course
14 Lectures
03:05:39
+
Introduction
2 Lectures 02:39

Source Code Files
00:03
+
Project
11 Lectures 03:00:55

Models and Platform Movement
24:35

Circuit Implementation with Arrays
15:58

Android SDK and Phone Setup
13:27

Google Cardboard - Android
12:07

Gear VR
12:00

Google Cardboard - iOS
16:17

Oculus Rift
18:12

HTC Vive - OpenVR Compatible Headsets
15:22

Script to Look Around in the Editor
27:45

Performance Optimization
17:39
+
Conclusion
1 Lecture 02:04
Conclusion
02:04
About the Instructor
Pablo Farias Navarro
4.3 Average rating
5,391 Reviews
146,143 Students
53 Courses
Game Developer and Founder of ZENVA

Software developer and founder of ZENVA. Since 2012, Pablo has been teaching online how to create games, apps and websites to over 200,000 students through the Udemy and Zenva Academy platforms, and created content for companies such as Amazon and Intel.

Pablo is a member of the Intel Innovator Program in the Asia Pacific, and has run live programming workshops in San Francisco, Brisbane and Bangalore.

Pablo holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.