I’m a game art and digital media educator with over a decade of experience in both industry and higher education. My background includes leading professional modelling teams focused on hard surface assets for product branding and advertising. Nearly ten years ago, I transitioned into teaching to support aspiring artists in achieving their goals of entering the creative industries—a path I’ve found incredibly rewarding.
My expertise spans 3D modelling, game engines, C# programming, animation, and film production. I’m passionate about combining technical skills with creative theory to provide well-rounded, practical learning experiences. Whether you're just starting out or looking to sharpen your skills, my courses are designed to help you build a strong foundation and grow with confidence in the evolving fields of game development, film, and animation.