Software Engineer & Trainer experienced mostly in building embedded applications as well as 2D and 3D games. Skilled in programming modern User Interfaces, but feels comfortable in writing end-to-end functionalities.
One of the authors of a Quick Turn Studio’s blog. Succeed as UI Developer in projects for Set-Up-Boxes, premium cars and ships, also as UI & Developer in Computer Vision projects.
After work: implementing own turn-based strategy video game, moderator and player of the social deduction game “Mafia”, Heroes III player.