In 2011, I graduated from the Belarusian State Academy of Arts with a degree in Graphic Design. At the same time, I worked at Wargaming as a Junior CG Artist.
In 2014, I took the position of Promo Art Team Lead at the same company, and since 2021, I have worked as an Art Supervisor in the Rapid Production department of The Agency at Wargaming.
Since 2022, I have been working as a freelancer, focusing on weapon concepts, props, and environment design.