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** Easter Celebration: I added some premium textures. You can find them under the "Lecture 19's mat. tab" [25.03.2016]
** I added three "Wood Floor" textures with bump files. You can find them under the "Lecture19's material tab" ** [13.02.2016]
** Materials and textures are up to date. ** [10.10.2015]
** The bonus lectures will be added soon. ** [20.09.2015]
When you complete this training, you will be able to draw interior design plan with AutoCAD and you can model it on 3DS Max with very basic and practical methods in a few hours.
Then, we are going to design the scene we created by using free 3D models.
After doing the design process, we will set materials and textures. Then, we will look light settings and render customizations, we are going to have the final render with V-ray.
You can achieve significant gains with a simple plan by customers which can not catch revive in mind according toAutocad and 2D hand drawings. To see the Autocad project in 3D environment shall speed up your project. It can also help you to capture overlooked small details. I hope that you can reach a good level with this little course. I’m sure that how much you experience the best quality render you will get. I do this job fulltime at the office and get also freelance works.
I will also add some bonus features. You can see them when the training ends. Good luck!
Thanks to my voice artist Alissa Cattabriga and my assistant Pelin Çolak.
PS: I used the free 3d models in the following websites;
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|Section 1: Introduction|
Please don't take any shortcuts or skip important lectures. I have spent countless hours doing the wrong things myself so that you don't have to. Below is the quickest and easiest way to build your project.
I have also set up this course to be interactive in the sense that you can follow my lead, and immediately implement these drawing strategies as you watch.
What You Need?
Installing Required Softwares
|Section 2: Introduction to AutoCAD|
Workspace and Scaling SettingsPreview
Unit Settings and Osnap Tools
|Section 3: AutoCAD: Drawing a Simple Room From Any Image|
Creating First Scene Part 1
Creating First Scene Part 2
|Section 4: Introduction to 3D Studio Max|
Introduction to 3D Studio Max - Workspace and Scaling Settings
|Section 5: Export, Import, Free Models, Scene Design|
Exporting Plan From AutoCAD - Importing Plan to 3D Studio Max Environment
Modelling Part 01 - Starting Interior Modelling
I have uploaded that free models which I mentioned at the beginning of this lecture. You can download with a zip file at the material section.
Modelling Part 03 - Importing Free 3D Models To Our Scene
Modelling Part 04 - Importing Free 3D Models To Our Scene
|Section 6: V-Ray Lights, First V-Ray Settings and Test Rendering|
The First Settings For V-Ray Render Engine
V-Ray Test Render Settings
Adding V-Ray Physical Camera
Adding V-Ray Artifical Lights and Test RenderingPreview
|Section 7: Texturing and Material Settings|
Texturing 01 - Texturing The Walls, Ceiling and Floor
Texturing 02 - Texturing Our Free Models (Doors and the window)
Texturing 03 - Texturing Our Free Models (Sofa)
Texturing 04 - Texturing Our Free Models (Chair and The Coffee Table)
Texturing 05 - Texturing Our Free Models (Buffet and The Shelf)
Texturing 06 - Texturing Our Free Models (Accessories)
Texturing 07 - Texturing Our Free Models (Accessories) & Taking a Test Render
|Section 8: Finalize The Project (Test renderings and The Final Render)|
Finalize The Project: Final Render Settings and Final Rendering
|Section 9: Conclusion|
I am currently a 3D Architectural Visualization Specialist with Arkadas Publishing in Turkey. Where I have played a major role in the design of a number of new bookstores, through close collaboration with our architects and senior management.
I have acquired significant experience in interior design and architectural projects, and consistently maintain a strong client focus and a keen eye for detail. I deliver projects on time and to the stipulated quality parameters, and have been recognized as a high achiever. I use my time efficiently, and am able to handle the pressures of fast paced environments.
My technical proficiency includes an good working knowledge of render engines such as V-Ray, FStorm, Octane Render, Corona Renderer and a variety of software including Revit and Unreal Engine.