C++ : Let's Make Hangman in One Hour!
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Have you ever wanted to make your own game from the ground up but not enough time? Well in my lessons I have about an hour of content that will introduce you to C++ and take you from no experience to a programmer that will have basic knowledge of how certain functions work and making your own playable game that you can share with family and friends. We'll be using Microsoft Visual C++ 2010 Express and throughout the course you will you will learn about and script…
·Basic ASCII Graphics
I go along and build the application as I record so you can get see some common mistakes that are made and how I figure them out. You'll get a basic knowledge of programming rules within the Microsoft Visual C++ framework. I recommend this course if you are a beginner or have some programming knowledge and want to make a playable game with my guidance. Hopefully I’ll see you in the lessons.
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|Section 1: Getting Started|
We need Microsoft Visual C++ 2010 Express version before we can start coding Hangman. This is just an overview of how to download the software.
|Section 2: Diving In|
Saving the program is key to finding it later on. We’ll save the soon to be game and start a program to prepare for our game.
We’ll be going over the #include and what they mean to the game.
I’ll be talking briefly on what constants are and how to code them.
Since we are making Hangman, it’s essential that the game can store words to be used. We’ll be making our word bank for the game.
What fun would Hangman be if the same work would pop up over and over? The rand function brings an element of surprise and we’ll code and go over that.
|Section 3: Bringing the Game Together|
Introduction to ASCII graphics, we’ll make the basic hook that the hangman will hang from if you lose.
The basic foundation of all video games are while loops and how they work.
Another very important part of programming is understanding “If” functions and how logic work. We’ll be going over If and else statements.
We'll be adding ASCII graphics to our wrong answers.
We'll go over customizing some colors for the game as well as fixing a line of code that was placed in the wrong place.
|Section 4: Congrats and Thank You!|