Model,Rig & Animate done within minutes using Autodesk Maya
5.0 (1 rating)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
281 students enrolled
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Model,Rig & Animate done within minutes using Autodesk Maya

Save your time and create animation from scratch ( no need artistic background )
5.0 (1 rating)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
281 students enrolled
Created by Learn Animation
Last updated 5/2014
English
Current price: $10 Original price: $50 Discount: 80% off
1 day left at this price!
30-Day Money-Back Guarantee
Includes:
  • 1 hour on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • By the end of the course, you will be able to create animation
  • In this course you will learn how to create model, set the rig and animate
View Curriculum
Requirements
  • No prior experience in animation needed
  • PC with at least dual core technology and 1 GB RAM
  • Autodesk Maya ( student / pro )
Description

Animation is a booming industry nowadays. Its been used to create movies, advertisement and even military simulation. With the technology today, you can make the quality animation like the one you've seen in the cinema with your home PC.

A lot of times people dont really understand what to do to be an animator. Most of the people i know stop being an animator after a while. Not because they are not good. Its just not like what they expected. A lot of schools and workshop nowadays are pricey and will take quite a while. Normally it will take around 1-3 years, and the animation wont usually start until the second year. After the school, you will need a lot of years to finally grasping the concept of animation. Stop wasting your money and time. Dont spend a lot of time and money then finally regret your decision. Gain an insight on animation before you decide to spend your time and money by taking this course. If you are a student who are looking where to start, or you are an artist in another field who need to do a simple animation than this course is for you.

This course will teach you how to create animation from scratch. The course will be in 2 parts. First part will teach you how to create animation using templates. At this stage, a lot of things are automated. Creating animation can be done within minutes. Second part will teach you basic knowledge about animation without using templates. You will gain an insight on how to create or modify the animation from part 1. Both part will take around 30 minutes. Yes, its that fast.

This course will be using Autodesk Maya 2013, but animation is about art more than software. You can use the knowledge throughout any other software.

Who is the target audience?
  • Anyone who want to learn how to create animation the simple way and not time consuming
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Curriculum For This Course
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Animating using mocap data
5 Lectures 32:05

On our first lesson we will build our 3D model and choosing the material.

Building the 3D model
08:39

Here we will put the rig inside our 3D character so it will be ready to be animated.

Rig the character
03:09

On this lesson we will go through selection of mocap data and use one of them to help us animate.

Add mocap data into our rig
04:23

A basic knowledge about Maya interface will be explained here.

Importing to Maya
08:05

Maya basic
07:49
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Modifying the animation with Autodesk Maya
2 Lectures 17:45

In this lesson we will animate using keyframe only. No mocap data will be used here.

Preview 17:01

Conclusion.

Where to go from here
00:44
About the Instructor
Learn Animation
5.0 Average rating
1 Review
281 Students
1 Course
Crash course animation in Maya using mocap data

I start to be an animator since 2007 and have been working on various animation project. So far i've done TV series, Feature Film, Advertising and Games. I've learned animation from some of the top animator in the industry, which i believe the best way to learn animation. This time its my turn to pass the knowledge to others.

I've also been a teacher on an animation school before. My experience there help me a lot to understand what usually the problem students are facing most of the time.