Maya Bootcamp - Projects Based Course
4.6 (207 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,508 students enrolled

Maya Bootcamp - Projects Based Course

Learn Maya from scratch by creating variety of short projects : NO previous knowledge required
Bestseller
4.6 (207 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
1,508 students enrolled
Created by Raffi Bedross
Last updated 5/2020
English
English [Auto-generated]
Current price: $139.99 Original price: $199.99 Discount: 30% off
5 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 9 hours on-demand video
  • 14 articles
  • 16 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • You will learn Maya from scratch
  • You will have solid knowledge in Maya FX.
  • You will learn Maya Bifrost.
  • You will learn Maya Fluids.
  • You will learn nCloth.
  • You will learn how to create wheel burnout.
  • You will learn how to use Maya FX to create Variety of effects.
  • You will learn rigid bodies Dynamics.
  • You will Learn Maya nParticles.
  • And much more...
Requirements
  • Autodesk Maya software
  • You must have passion to learn visual effects.
Description
  • This is a comprehensive Maya course.

  • You will learn Maya by creating short and sweet projects.

  • NO previous knowledge required.

  • No Time wasting,it's all about doing and creating short projects and effects.

  • This course is continually updated with new lectures,new effects and new techniques.

      In the first section we are going to dive quickly into Maya's most important features to help you start using Maya       

      without wasting much of your time,then we are going to learn how to create effects in Maya.

Instead of creating one big project,this course contains variety of professional and high quality short projects,this is more fun,more interesting and more engaging for beginners.

 Last Updates:

  • Arnold (still being updated)

  • Creating Landscape using xGen

  • Bifrost

  • Skirt and Tanktop simulation (nCloth Section).

  • Simulating a cloth on animated character (nCloth Section).

  • nCloth (New Section)

  • collision Self Component Id (Expression Section).

  • Killing the particles when they Exit the volume field (Expression Section).

  • Collision Layers.

  • Coloring the particles based on the geometry index (Expression Section).

  • Dry sand using nParticles.

  • Water Effect

  • Particle Expressions (New section)

  • Newton and Radial Fields (Fields and solvers Section).

  • Drag Field (Fields and solvers Section).

  • Air field (Fields and solvers Section).


Student Review:  Terence Kent

      "Excellent course about the different fluids and rigid body dynamics in Maya.

        Really helped me to understand the basics, I'm now really comfortable using these in my projects."


Maya is a standard 3D Application tool used widely in Visual Effects studios to create 3D models,game assets, smoke,fire and dust etc...

Learning Maya is challenging for beginners,that's why I created this course to cover all the techniques,we are going to start supper simple and gradually we're going to create more advanced effects.

What you will Learn:

  • Quick dive into Autodesk Maya.

  • 3D modeling fundamentals.

  • You will Understand how the 2D and 3D containers work.

  • Complete nParticles section.

  • Expressions.

  • How to use Maya fields.

  • Creating Helicopter Landing dust effect.

  • Creating Torch Fire.

  • Creating rain effect.

  • Rigid Bodies.

  • Creating Wheel burnout.

  • Water effect.

  • Dust effect.

  • Rocket smoke.

  • Bifrost

  • and much more...


So enroll now and I promise you won't be disappointed.

Who this course is for:
  • Anyone wants to learn Maya from scratch.
  • Maya artists curious about learning Maya FX and Dynamics.
  • Anyone wants to learn how to create visual effects inside Maya
  • Anyone wants to learn how to create some effects like smoke and fire etc..
Course content
Expand all 95 lectures 08:50:58
+ Quick intro to Maya
12 lectures 57:09

In this lesson we are going to take a quick look at the user interface and workspaces in Maya.

Quick Tour
05:23
Note
00:21
Downloadable resources
00:02

In this lesson we are going to understand what the Component Mode is.

Component Mode
03:12

We'll take a look at:

Parenting,outliner and how to change the pivot of any object in Maya.

Parenting Objects
02:40

In this lesson we are going to learn how the smooth polygon works in Maya.

Smoothing Objects in Maya
05:06

In this lesson we are going to learn how to use the curves in Maya to model a cup.

Start Modeling a cup
04:39

In this lesson we are going to finish the cup model.

Finish Modeling the cup
06:47

In this lesson you are going to create your first animation inside Maya.

Your first Animation in Maya
08:45

In this lesson we are going to take a quick look at materials in Maya.

Quick Look at materials inside Maya
05:54

In this lesson we are going to model a pen in Maya.

Modeling a Pen
13:16
+ Modeling
7 lectures 29:36
Modeling Section resources
00:02

We are going to import the images of the ship to use them as reference while we model it.

Preview 04:49

We are going to start modeling the boat body

Modeling the body
08:16

We are going to add more details to the boat body.

Creating the wood pieces
03:58

we are going to model the seal handles.

Modeling the seal handles
05:31

We are going to model the seal.

Modeling the seal
04:15

We are going to model the paddles and finish the boat 3D model

Modeling the Paddles
02:45
+ Arnold
8 lectures 01:00:19
Downloadable resources
00:02
Render viewer
09:02
Samples
06:56
Ray depth
06:01
Gobo Effect
10:01
ai Toon Shader
08:41
+ Landscape
8 lectures 33:39
Downloadable resources
00:02
Creating the ground and setup the Camera
04:56
Creating the Xgen description
05:10
Adding the environment light
01:59
Shading the grass part1
04:50
Shading the grass part2
03:18
Creating the plants and finish the scene
12:59
+ Fluids
14 lectures 01:39:49

In this tutorial we are going to the fundamentals of Maya fluids.

Introduction to Fluids
09:16
Downloadable Resources
00:02

In this Maya fluid tutorial,we are going to learn how to create 2D Smoke.

Cigarette smoke
12:40
3D Container
02:55

In this tutorial we are going to understand how the density attributes work.

Density Attributes
04:03

In this lesson we are going to see what type of emitter we have and we're going to focus on Volume Emitter.

Emitter types
04:19

We are going to learn about the Turbulence and Speed attributes.

Turbulence and speed attributes
04:14

We are going to learn how to emit fluid form a Text and Textures.

Emit From Texture
06:21

This is a practice for you

Homework
07:35

In this lesson we are going to learn how to emit smoke from fast moving object.

Rocket Smoke
12:13
Wheel Burnout Effect
11:14

In this fluid Maya tutorial we are going to use the Temperature field to create fire effect then render it then compose it in Nuke.

Torch Fire
11:38
Emit fluid from particles
03:37

In this tutorial we are going to emit dust while the Helicopter is landing.

Helicopter Landing Effect
09:42
+ Rigid Bodies
5 lectures 26:55

Download the files used in this section.

Downloadable Resources
00:02

In this lesson:

You are going to learn the fundamentals of rigid bodies inside Maya.

Creating rigid bodies
08:01

In this lesson:

You will learn what the constraints are and you are going to learn how to use the Nail constraint.

Nail Constraint
05:47

In this lesson:

You are going to learn how to use the Pin and Spring constraint to create some effects.

Pin and Spring constraint
05:58

In this lesson:

You are going to learn how to use the Hing  constraint.

Hinge Constraint
07:07
+ Fields and solvers
5 lectures 16:34
Downloadable Resources
00:02

In this lesson we'll take a look at Air Field in depth.

Air Field
05:08

In this tutorial I will show you how to create mud effect using Drag Field.

Preview 02:45

In this lesson we are going to explore Gravity,Newton and Radial fields inside Maya.

Newton and Radial Fields
03:37

In this lesson we are going to cover the Turbulence and Curve fields and see how they work.

Turbulence and Curve Fields
05:02
+ Intro to Maya particles
12 lectures 01:07:57
Downloadable Resources
00:02

In this lesson you will start learn how to create an emitter and explore common attibutes.

Emitters
05:27
Understanding emitter types in Maya
00:02

In this lesson I will show you how to emit particles from a curve.

Emitting from Object (Curve)
10:52

In this tutorial we are going to learn how to emit particles from a Surface.

Emitting from Object (Surface)
03:16
particles Render Types (PDF)
00:02

In this lesson I will show you how to deform a geometry using particles.

Soft Bodies
05:49

In this lesson I will show you how to create Rain effect.

Rain Effect
08:52
Fill a Text with Particles.
11:57

In this lesson I am going to show you how to create water effect using nParticles.

Water effect
08:26

In this lesson I am going to show you how to make dry sand effect using nParticles and nConstraints

Dry sand
08:54

After watching this lesson you are going to learn how the collision layers work.

Collision Layers
04:17
+ Expressions
7 lectures 36:17
Downloadable Resources
00:02

In this lesson we are going to learn how to use the Expression Editor.

Expression Editor
06:35

In this lesson you are going to understand how the attributes work in Maya particles.

Attributes
07:01

In this lesson we are going to learn how to write an expression to kill the particles based on their position.

Kill the particles based on their position.
07:48

In this lesson we are going to learn how to make the particles inherit the color of collided object.

Coloring the particles based on the geometry index
08:07

In this lesson we are going to write an expression to kill the particles when they exit the force field.

Killing the particles when they exit Force volume
03:24

In this lesson you are going to learn how to color the particles when they collide with each other.

collision Self Component Id
03:20
+ nCloth
6 lectures 30:57
Downloadable Resources
00:02

You are going to learn the basics of nCloth

Creating simple cloth simulation
06:26

You are going to learn how to simulate a flag using nCloth in Maya.

Flag Simulation
04:23
Pillow
02:56
Simple Cloth simulation on animated Character
07:39
Skirt and Tanktop simulation
09:31