Maya Modeling Quadrilateral Based Dinosaur in 3 hours

Experience the Beastly Power of Maya Modeling Tools to craft this 5-tonne-Jurassic Creature with this Maya Training.
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2,092 students enrolled
Instructed by Isaac Yap Design / Design Tools
$100
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  • Lectures 12
  • Contents Video: 3 hours
    Other: 0 mins
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 1/2013 English

Course Description

What is the “Maya Training: Maya Modeling Tutorials; Dinosaur in 3 hours “course about?

This exciting course is about learning the Modeling Tools in Autodesk Maya particularly in modeling organic object such as humans, creatures, fantasy characters etc.

What kind of materials are included?

1. A series of video tutorials

2. A downloadable ZIP file that contains two profile drawings of the dinosaur and Maya work files of the dinosaur.

How long to complete?

More than 3 hours to view the Maya Modeling tutorials and to create the model.

How is this Maya training course structured?

It is mainly a hands-on learning experience whereby you create the dinosaur while viewing the videos. The series of video tutorials flows in an orderly manner to lead you to the completion of creating a digital dinosaur. You can also jump start to your preferred modeling stage at any time. What you can do is to simply make use of the Maya work files to work on.

Take this “Maya Training: Maya Modeling Tutorials; Dinosaur in 3 hours” course now and Have a wonderful JURASSIC Modeling experience!

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What are the requirements?

  • Learners need to download a free learning copy of Autodesk Maya from http://students.autodesk.com/?nd=download_center
  • Learners can also download a free trial copy of Autodesk Maya from http://usa.autodesk.com/maya/trial/
  • Learners can download and make use of my pre-prepared Maya work files to head start from any one of my lesson

What am I going to get from this course?

  • Course Goal: By the end of the course, you will be able to create a 3D dinosaur
  • Course Objectives: In this course, you will learn Maya polygon tools such as extrusion, extrude using curve, transformation using soft selection, sculpt geometry tool and many more. You will also pick up many useful modeling techniques pertaining to organic modeling.

What is the target audience?

  • Learners who have some basic understanding of Autodesk Maya and is interested in polygon modeling organic subject

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Preparing the Profile Images
Article

What is the purpose of the Maya files?
They are meant to help you to start from any stages you preferred. 
Please feel free to download this Maya Project Files. 

11:07

What is this lesson about?
This lesson covers the image editing in Adobe Photoshop. It is mainly the creation of the alpha channel for a 24-bit color depth image.

Why creating a 32-bit color depth image?
With a 32-bit image importing into Autodesk Maya, the "unwanted" portion will be transparent hence less "obstructive" during the modeling process.

What is an alpha channel?
Alpha channel is a 8-bit color depth image normally consisting of the gray scale. Within the scale, 100% white means opaque, 100% black means transparent. Between white and black is translucent.

What is a 24-bit color depth image?
A 24-bit color depth image has 8-bit Red, 8-bit Green and 8-bit Blue.That makes a 24-bit color depth image.

What is a 32-bit color depth image?
By adding another 8-bit into the existing 24-bit makes a 32-bit color depth image. In another words, the 24-bit image has a 8-bit alpha channel.

What are the common 32-bit image formats?
Targa(.tga), Portable Network Graphics(.png), Tagged Image File Format 32(.tif)

What image viewer did I use to view 32-bit image?
One of the world most popular image viewer software called IrfanView. You can download from http://www.irfanview.com/
10:49
What is this lesson about?
This lesson covers the setting up of the profile images created from the previous lesson.

What is the procedure of setting up the profile images in Autodesk Maya?
01) Import the front profile image into the front view to create front image plane
02) Import the side profile image into the side view to create the side image plane
03) Adjust the scale of both images to fit
04) Check to ensure the features (e.g. mouth, eyes, nose etc) are matched in both images
Section 2: Modeling the Body
10:22
What is this lesson about?
This lesson covers the creation of the body of the dinosaur. 

What is the procedure of modeling the body of the dinosaur?
01) Create the curves
02) Rebuild the curves
03) Loft the curves to create a polygon model
Section 3: Modeling & Refining the Limbs
18:41
What is this lesson about?
This lesson covers the creation of the leg of the dinosaur. 

What is the procedure of modeling the leg of the dinosaur?
01) Create a eight-sided N-gon at the ankle
02) Delete 4 quads at the hip area for the leg to connect later
03) Create a profile curve that runs through from ankle to hip
04) Ensure the direction of the curve is from ankle to hip
05) Extrude faces of N-gon using profile curve
06) Taper the leg fit the "hole" at the hip area
07) Delete the cap faces of the leg
08) Connect the leg and the body
24:49
What is this lesson about?
This lesson covers the creation of the leg muscle group of the dinosaur. 

What is the procedure of modeling the leg muscle group of the dinosaur?
01) Identify the protruding portion of pelvis bone
02) Poly extrude & transform to create it 
03) Identify the upper head of femur (thigh bone)
04) Poly extrude & transform to create it 
05) Identify the upper head of tibia (shine bone)
06) Poly extrude & transform to create it 
07) Identify the the muscle group of femur (thigh bone)
08) Poly extrude & transform to create it 
09) Identify the the muscle group of fibula (calf bone)
10) Poly extrude & transform to create it 
27:30
What is this lesson about?
This lesson covers the creation of the foot of the dinosaur. 

What is the procedure of modeling the foot of the dinosaur?
01) Identify the middle toe
02) Poly extrude & transform to create it 
03) Duplicate the middle toe to form the two side toes
04) Combine and connect the three toes to the leg
20:19
What is this lesson about?
This lesson covers the creation of the arm of the dinosaur. 

What is the procedure of modeling the arm of the dinosaur?
01) Create a eight-sided N-gon at the wrist
02) Delete 4 quads at the shoulder area for the arm to connect later
03) Create a profile curve that runs through from wrist to shoulder
04) Ensure the direction of the curve is from wrist to shoulder
05) Extrude faces of N-gon using profile curve
06) Taper the arm fit the "hole" at the shoulder area
07) Delete the cap faces of the arm
08) Connect the arm and the body
09) Duplicate the middle toe to form the two fingers
10) Transform to modify into the two fingers
11) Combine and connect to the arm
Section 4: Modeling & Refining the Head
13:57
What is this lesson about?
This lesson covers the creation of the head of the dinosaur. 

What is the procedure of modeling the head of the dinosaur?
01) Create the profile curves
02) Extrude edge from the curve
03) Patch up the head 

26:40
What is this lesson about?
This lesson covers the creation of the eye socket & the nose of the dinosaur. 

What is the procedure of modeling the eye socket & the nose of the dinosaur?
01) Create a primitive sphere to be the eyeball of the dinosaur
02) Extrude edges multiple time and transform vertices to form the socket
03) Extrude edges multiple time and transform vertices to form the nostril
04) Ensure the nostril bends inwards
13:10
What is this lesson about?
This lesson covers the creation of the jaw of the dinosaur. 

What is the procedure of modeling the jaw of the dinosaur?
01) Create the profile curves
02) Extrude edge from the curve
03) Transform components (vertex,edge,face) to form the jaw
04) Modify components using soft selection to refine the jaw
Section 5: Finalizing the Model
07:46
What is this lesson about?
This lesson covers the creation of the other half of the dinosaur. 

What is the procedure of modeling the other half of the dinosaur?
01) From top view, ensure all vertices of the extreme left of the model lie along the x axis=0 using snap to grid
02) Mirror geometry along x axis

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Instructor Biography

Isaac Yap, Tertiary Institution in Singapore

I am Isaac Yap. I was born in Singapore and grew up with a great interest in comics and movies. When I was thirteen years old, my first comic strip was published in the local newspaper. Thereafter, I was heavily involved in producing more and bigger comics and eventually, I landed in a job doing story-based serial comic created all by myself. Not long after I worked to create sprite animation, I was introduced to the world of computer animation that impact my life drastically. From that on, I worked for over ten years mastering almost all 3D softwares that existed at that time. Eventually, I went to Bournemouth University in UK to attain my Master Degree.

I am currently entering my 10th years of teaching 3D animation production, Drawing and Visual Story Telling.

Over these years of learning, practising and teaching, I begin to realise and strongly believe that the stories (regardless of what form it takes) not only fascinate us, they can also edify us with its strong messages that empowers us to live life better.

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