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Unity 3D - Create a Reusable UI System
Rating: 4.3 out of 5(942 ratings)
34,689 students

Unity 3D - Create a Reusable UI System

Create a UI System in Unity that is completely Re-usable using C#
Created byIndie - Pixel
Last updated 7/2018
English

What you'll learn

  • You will learn how to build a reusable UI System in C# and Unity 2017
  • You will understand how to create reusable animations with Mechanim
  • Understand why and how to set up a good UI grouping structure

Course content

4 sections12 lectures1h 58m total length
  • Introduction5:04

    Welcome to the Reusable UI System for Unity 2017 course! Lets take a look at what we are going to build through out this course and talk about the core concepts we are going to learn.  You might be thinking why would I ever need a Reusable UI system.  Well the short answer is because it will save you a bunch of time in your future Unity projects.  Its not only a huge time saver but also begins to create consistency between all your Unity projects so you can easily go back to an older project without having to re-write everything.

  • About the Instructor6:42

    Before we dive into the code and into Unity I wanted to introduce myself and talk about my industry experience, just so we get to know each other!  

Requirements

  • You should be comfirtable creating Unity UI Elements
  • You must have some experience with Unity and Unity C#
  • A desire to look at ways in which to make your code more reusable

Description

Have you had some experience with setting UI's inside of Unity? Would you like to know how to make a set of scripts that you can re-use between each project? Then this course is for you! 

Throughout each of the lectures we focus on how we can build a re-usable UI System. One in which you can extend and modify to your project needs.

We will walk through step by step and build up the components to make a fully modular UI system for Unity 2017!  By the end you will have a basic re-usable UI system to use for any unity project.  Plus you get full source code from the course.

Best thing is, its free!

Who this course is for:

  • A beginner Unity Programmer looking to make their code more reusable
  • Anyone who needs a Modular UI system to build UI's for games in Unity
  • A unity User wanting to know more about efficient UI development practices