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1200+ STUDENTS UPON INITIAL COURSE LAUNCH! JOIN THIS GROWING COMMUNITY OF ASPIRING MOBILE GAME ARTIST AND START CREATING YOUR OWN MOBILE GAME ART! SHARE PROGRESS AND JOIN IN ON THE DISCUSSIONS.
*NEW SECTIONS ADDED - MATERIAL DESIGN SECTION
*NEW LECTURES ADDED - SMOOTH TOOL LECTURE
"I really enjoyed going through this course. Rafael doesnt just teach you how to use some important tools in Adobe Illustrator, but he also teaches you the right techniques to use these tools to create good looking graphics in an easy way..."
-Eli Solowej, Make Mobile Game Art Student
Making mobile game art is never hard. All you need is the right mentor who can cut through the clutter and show you the core concepts, essential tools and proven workflows you only need to learn in order for you to become a mobile games artist.
Have you ever wanted to create mobile game art?
Make vector game art for video games?
But you struggle or get overwhelmed because you think there's so much you need to learn?
Questions and doubts arise.
-What are the concepts you need to learn?
-What tools to use?
-What workflows actually work?
-Do I even have to know how to draw?
-You have an idea but you just can't seem to create it the way you want it? And mobile game art creation is a bit overwhelming to you?
It doesn't have to be this way. Learning illustrator and creating professional mobile game art is EASY!
There's just to much clutter being taught everywhere and it handicaps you to actually learn and create the artwork you want. If you want to make mobile game art, improve your workflows and implement best practices to your game art creation process, this course is for you.
No shortcuts, just pure real world workflows! You can actually have the result you want in the fastest time possible and still create professional mobile game art. I have designed the course to let you have first-hand experience and be more confident in using illustrator upfront and get up and running in the quickest time possible and start making your own mobile game art.
Just practical, proven workflows to a professional mobile game art, fast and top-quality art.
Give yourself a fresh new perspective in using Adobe Illustrator and making mobile game art in this beginners course now.
Save yourself from the headaches, clutter and overwhelming number of illustrator tools by only learning the core concepts, essential tools, workflows and best practices.
Take action because the one that get's the first hand experience in anything are the one's that learn best.
All future lectures to this mastery course are free - if you bought the course at the initial price of 99$ - you don't have to pay anything to get the new lectures.
And of course, there's a 30 day no fluff no questions full money back guarantee!
This course is mainly Adobe Illustrator for Mobile Game Art, but you can still follow along and use other similar software that has similar tools.
About this course:
Not for you? No problem.
30 day money back guarantee.
Learn on the go.
Desktop, iOS and Android.
Certificate of completion.
|Section 1: Getting started|
Welcome to the course!
And Congratulations on taking action and enrolling in my class.
-Know how we will go over the course and what to expect
In this lecture, you will get to know me and my creations.
How to get the best out of this course
In this lecture, I will go over what will be your new skills and understanding on making mobile game art. You will be efficient in using illustrator, skip through all the clutter and have full understanding of the only tools you need and that you can implement them right away after or even while you
|Section 2: Understanding the Core of Illustrator - The Basics you need to learn first|
In this lecture, I will introduce you to core of Adobe illustrator what to expect upon completion of this section.
After this lecture you will be able to:
Understand more about Adobe illustrator, and what are the concepts you need to know and have full understanding first before making your own game art.
In this lecture, I will explain what makes a vector shape in illustrator. And why understanding this property will make you more efficient in creating mobile game art. And with this knowledge you are on your way to creating your first vector shapes, and eventually your first game art.
After this lecture you will be able to:
Fully understand what are fill and strokes and that shapes created in Illustrator are either a mix of both or created by each of this property.
In this lecture, I will introduce our main weapon for creating game art. This is an important tool everyone should master, as it will be easier when you make more complex shapes and your own mobile game art.
You will be able to understand the full potential of the Pen Tool, paths in illustrator and its advantages and disadvantages.
In this lecture, you will understand the concepts of layers and the difference of the layer panel with the actual layers of the shapes you create.
After this lecture you will be able to: Know the difference of the layers panel and the actual layers of shapes in illustrator.
Blending modes - You only need twoPreview
|Quiz 1||4 questions|
This quiz aims to validate what you have learned so far in the section.
|Section 3: Workflows and Best Practices when creating Game Art|
I will explain the importance of this section and why you need to master this workflows upfront.
Setting up your workspace - Your customized illustrator experience
In this video we will learn how to create and set custom keyboard shortcuts for our workflow.
Ok so to start with the shortcuts I use.Pre-built shortcuts (already set as default)
Isolation Mode - Bring more focus on the artwork you are creating
Grouping - Organize your game art to avoid headachesPreview
Locking and Hiding - be more efficient in organizing your game artwork
Shape Builder tool: Your Next best tool- Workflows and Tips
Masking - The feature similar to shape builder tool - Only non-destructive
Artbrush - The best tool for detailing your artwork - Practical uses and samples
In this new lecture I will be discussing the smooth too. This tool is really essential if you are doing "quick fix" on your shapes and you don't want to redraw them. I also included a review of the core tool "pen tool" so that we can lessen the instances where we need to fix our shape and save more time in the process.
In this lecture I will teach you how to export your artwork. And some more tips on how to export artwork for different purposes.
Preparing your Sketches/lineart inside Illustrator
Review of this section
|Quiz 2||10 questions|
This section aims to validate your understanding of the proven workflows in creating mobile game art.
|Section 4: Creating Your First Mobile Game Art Prop - Barbarian Axe|
In this section, we will now create our first mobile game art.
Importance of reference and why your artwork is only as good as your refernce
Tools to use - Real world application of everything you have learned
In this video we are gonna layout the basic design and proportions of the barbarian axe
In this lecture we are gonna start from our blocked out design and shade it for the final look.
Its all about the details indeed and in this video we are gonna discuss how to do just that.
In this video we will finalize our game art and add chipped/dents to the blade and handle, overall border and shadow.
You will learn how to use masking to make worn out effects, use the offset feature in illustrator and add shadows the quick and easy way to your game art/prop
Review of this Section
|Quiz 3||5 questions|
This quiz validates your knowledge of real world mobile game art creation which you have applied in the previous videos of the game art creation series.
|Section 5: Material Design Study [New Section Added March 1,2015]|
In this lecture, we will be going in-depth on how to create materials that we usually see and can use for your next mobile game art. We will be discussing how to create wooden material.
In this video, I will go in detail how to create rocks material and how to populate your scene just by using one asset for fast start your game art creation process.
In this material design study we will go in detail how to easily create gold coins by just using simple shapes, a bit of shape builder tool blending modes. I'll also show how easy it is to create a variety of color scheme from just one artwork. You just need to keep in mind the tips I will discuss in this lecture.
In this final leg of material design study, I will go over and explain how to create metal looking materials for your mobile game art. The concepts I will discuss can be implemented on any kind of vector or game art that includes metal materials or other very shiny surfaces.
|Section 6: Conclusion|
What you have become after this course
|Section 7: Challenges|
Now that you have learned how to use adobe illustrator for game art, we will now put everything to that test.
Thank you for taking my course on Making Mobile Game art. And as a special exclusive bonus for you,
|Section 8: Resources|
I love playing mobile games and creating mobile game art!
As a game artist, I create professional designs for mobile games and provides full game reskins for clients all over the world.
I am the founder and lead game artist at Nether Fun Games, and in my years of creating game art assets, I have developed workflows to get the creative task done in the fastest way possible and in the highest quality. No compromises on quality here, just pure fast and top-notch work.
Learn how I do it.
Would you like to learn how to create your own game art? For your flash games, mobile games or other gaming platform?
Would you like to see the ins and out of mobile game graphics reskinning?
Would you like to learn how to create any game art, just by having the correct mindset even if you have absolutely no understanding of all the art concepts, theories and other "stuff"
Then my courses are for you! I have been in the mobile games design industry for almost 3 years now. Providing fast and top-notch for happy clients all over the world.
And I will teach you all my discoveries and personally streamlined workflows to start creating your own game art, and maybe start on making your first mobile game theme/design.
I have created game app designs and reskins for clients. Providing character design and animation, interface design, background and props designs, screenshots and icons. And helped clients have premium quality game art, which players (like myself) would be excited to play.
Though my courses are mainly for mobile game art creation, all knowledge, tips/hacks I will teach can be applied to any other graphics art field like creating vector illustrations for print, videos, stock images and other related skills.
"It's not how good you are, Its how good you want to be"
So check my courses now and enroll to what interests you.