
In this lecture I will show you how to edit and fix mismatch reference image in photoshop.
1. After completing this lecture you will be able to fix mismatch reference image in photoshop.
In this lecture I will show you how to import reference image in maya and some very useful tips about reference image setup.
1. After completing this lecture you will not only be able to import reference but also perfectly set them in maya.
Eyeball is not round, I will tell you what it is in this lecture. I will show you the process to model a realistic eyeball. I have attached maya file with this lecture.
1. You will be able to create a realistic eyeball after completing this lecture.
In this lecture I will show you a new and better way to create eye topology and eyelid area. I have attached maya file and a reference image for topology with this lecture. You can check those as well.
1. After completing this lecture you will be able to create eye topology and eyelid by using a new way.
In this lecture I will show you how to block the lip area to get the topology correct. I have attached maya file and a reference image for topology with this lecture.
1. You will be able to create mouth topology and mesh very easily.
In this lecture I will show you how to block the cheek area to get the topology correct.
1. You will be able to create cheek topology very easily after completing this lecture.
In this lecture I will show you how to block the forehead and skull area.
1. You will be able to create forehead and skull blocking after completing this lecture.
In this lecture I will show you how to block the neck.
1. You will be able to create neck blocking after completing this lecture.
In this lecture I will show you how to block the nose.
1. You will be able to create nose blocking after completing this lecture.
In this lecture I will tell you how to refine the blocked lip for better realistic look.
1. After finishing this lecture you will be able to create realistic lip.
In this lecture I will tell you how to refine the blocked eye for better realistic look. I will also show you how you can create eye lashes for your character.
1. After finishing this lecture you will be able to create realistic eye with beautiful eye lashes.
In this lecture I will tell you how to refine the nose for better realistic look.
1. After finishing this lecture you will be able to create realistic nose.
Ear is a very complex organic shape. In this lecture I will tell you how to model an ear.
1. After finishing this lecture you will be able to create realistic ear for your character.
In this lecture I will finish the ear model.
1. After finishing this lecture you will be able to create realistic ear for your character.
Mouth inside elements such as teeth, tongue are very important for an animated character. In this lecture I will create the inside base.
1. After finishing this lecture you will be able to create mouth inside base for your character.
Mouth inside elements such as teeth, tongue are very important for an animated character. In this lecture I will tell you how to create teeth, gum and tongue.
1. After finishing this lecture you will be able to create mouth inside details such as teeth, gum and tongue.
In this final lecture I am going to tell you how to perfectly spaced polygons, and some more clean up concept. and finally I will tell you the quickest you to create hair for your character by using maya's built in hair examples.
1. After finishing this lecture you will be able to clean your mesh and you know how to use maya hair examples.
Explore the wonderful world of Autodesk Maya with
this comprehensive introductory course. Maya is an industry standard 3d
application used to create movies, games and graphics. In this
course you will learn to create a character head.
Learn the fundamentals of character modeling
Benefits of Learning Maya for Beginners
Maya is an industry standard application that is used by many high-end productions. By learning it you make yourself more employable. It has a flexible and wide toolset that can help you create high quality work quicker. This course is specifically designed to ease you into Maya, showing you the most common and powerful tools. It is a project based course that will teach you practical skills that you can use in your own work. This course comes with all the project files you need and work in progress files incase you get stuck.
Structure of this course
This course has three sections:
Introduction
In this section you will learn the course overview.
Blocking the head
In this section you will learn How to create the eyeball, nose, mouth, cheek, forehead and skull blocking.
Creating the topology for animation.
Refining the head
In this section you will learn How to refine lip
eyes
eye lashes
Refining nose
How to model realistic ear
How to use maya Hair