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An Introduction to Games Marketing
Rating: 4.1 out of 5(223 ratings)
968 students

An Introduction to Games Marketing

The go-to-market guide that instructs you on how to plan and execute marketing activities for your game.
Last updated 10/2015
English

What you'll learn

  • Understand some effective methods and tools to market their game.
  • Understand basic games marketing theory and practice.

Course content

6 sections6 lectures49m total length
  • What is Games Marketing?5:53

    This lesson will introduce students to some basic marketing activities that can help grow your audience and market your studio or game successfully.

    Topics include:

    • An explanation of 'marketing' as a concept
    • Discussing the value of a high-quality marketing plan
    • What makes marketing unique in this industry
    • When to start marketing activities
    • Why marketing makes a difference




  • What is Games Marketing?

Requirements

  • Be involved in the games industry
  • Have a mindset that marketing can help you sell your games more effectively!
  • You should be familiar with games terminology e.g FPS, Roguelike, RPG, MMO, GAAP, GAAS, Point and Click etc.

Description

An Introduction to Games Marketing is an expertly designed course aimed at students and independent game designers who want to understand how to market their game. This course is designed specifically for games by industry professionals. You should take this course if you want to gain a better understanding of what marketing activities you should do and how to do them. Our course includes a pack of 5 resources including, a social media handbook, a media briefing template, an example coverage report, an example social content calendar and a press list template for you to use for your games.

This course should take 2-3 hours to complete and is structured in a series of lectures followed by a quizzes. You should take this course if you need help starting your games marketing, you have a game in development or you want to gain a greater understanding of the impact and value of marketing in the games industry.

This course is perfect for you if you are:

  • Midway through your games development
  • Are about to attend a tradeshow such as PAX, Indiecade, Fantastic Arcade, GDC, TGS or others
  • Are about to send out press releases to the media
  • Ready to set up your social channels to start advertising your game
  • If you are studying game development

Who this course is for:

  • This course is appropriate for, but not limited to: developers in the games industry, hobby developers, students of game design, and stakeholders in the games industry.
  • This is a basic course intended for games developers and students that have limited or no marketing education.