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Build Persuasive Products
Highest Rated
Rating: 4.6 out of 5(607 ratings)
3,909 students

Build Persuasive Products

Learn how to apply psychology to design engaging online user experiences that make people take action.
Created byAnders Toxboe
Last updated 10/2015
English

What you'll learn

  • Use psychology to design more effective, more fun, and more engaging interactions
  • Design with purpose and intent
  • Motivate your users to act
  • Sustain passionate users through mastery and honest seduction
  • Create better and more engaging interactions, today.
  • Frame choices to your benefit

Course content

8 sections25 lectures2h 21m total length
  • Welcome3:46

    This course is about how to make seductive interactions - about you can use psychology to design more effective, more fun, and more engaging interactions. With a starting point in psychology rather than in graphical design, you will learn how to design with purpose and intent - how to design for engagement.

  • From Usability to persuasion3:42

    Traditionally, web design has its focus is on improving usability for the user. Persuasive design has its focus on improving motivation. Rather than focusing on removing friction through usability, the focus of this course is to use increase motivation through psychology.

  • About the instructor2:12

    Before we start the course, I would like to talk about my background. I have over 20 years of experience, building great websites. First as a web developer. Later managing the interactive division of a Scandinavian media company. Since 2007, I have been running a site called UI-Patterns.com - a site that started an adventure that led to the quest for learning how to build effective and engaging user experiences. This course is an extract version of what I've learned since then.

Requirements

  • You should have familiarity with websites, apps, and/or technology products.

Description

In this 3 hour course, I will go through the most effective persuasive design patterns and explain how you can easily apply them to your own design. You will learn the underlying psychological principles that drive us toward action.

You will learn how to design for engagement

The starting point will be in psychology rather than in graphical design. We will examine how we are as humans: how we think. You will learn what motivate us when we make decisions and how we make decisions. After this course, you will be able to apply this principles to make seductive user experiences, that drive users toward action.

The full life-cycle

The appropriate approach to engaging your users depend on where they are in your product's lifecycle. We will examine all stages of your user-relationship:

  • How to get people onboard
  • How to get people started and discovering all your product has to offer
  • How to make them stick around (and love your product)

An always growing course

I believe in creating the best possible course for you to enjoy. This is why I will continuously be adding more lessons. If you liked the course in its current state then be sure to buy it now, to get free access to all existing and future lessons at the current low rate.

Who this course is for:

  • Web designers
  • Interaction designers
  • Usability professionals
  • User Experience professionals
  • Entrepreneurs
  • Business developers
  • Growth hackers