
Build a studio lighting setup in Blender using an environment texture to guide material realism. Fine-tune color management and exposure to avoid overexposure or underexposure.
Animate a rotating beauty jar with a cap that opens to reveal cream, using subsurface scattering and a three-light, fill/back/rim lighting setup to showcase texture.
Master Blender liquid simulation by using a liquid domain and creating cream-like shapes with a UV sphere. Bake caches and export as Alembic for seamless reuse in scenes.
Want to learn how to create a complete 3D beauty product animation from scratch?
In this class, you'll follow a full professional workflow, starting from a technical drawing and ending with a polished product animation. We’ll begin with 3D modeling, where you’ll learn both basic techniques and more advanced methods for handling complex shapes like threaded lids and precise jar details.
From there, we’ll explore two different approaches to creating the cream inside the jar, one focused on sculpting for realistic results, and the other offering a faster, more stylized look that doesn't require sculpting. This gives you flexibility depending on your project goals or time constraints.
Next, we’ll dive into realistic material creation and lighting. You’ll learn how to create shaders that pop, how to make the product label stand out, and how lighting plays a key role in achieving a clean, commercial look.
Finally, we’ll break down complete animation scenes together, covering trendy motion design tricks, viscous liquid movement, dynamic paint waves, and how to bring your product to life in a stylish and professional way.
Whether you're aiming to level up your portfolio, attract clients, or just learn new Blender skills, this class is perfect for you.