Make a Unity® Platform Game & Low Poly Characters in Blender
4.6 (28 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
427 students enrolled

Make a Unity® Platform Game & Low Poly Characters in Blender

Includes FREE book and access to 6 webinars! Beginner's guide to making a complete game in Unity® & 3D models in Blender
4.6 (28 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
427 students enrolled
Last updated 12/2017
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Current price: $139.99 Original price: $199.99 Discount: 30% off
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This course includes
  • 31.5 hours on-demand video
  • 7 articles
  • 5 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Code in Unity®.
  • Know the foundations of 3D model-making in Blender.
  • Unwrap UV's and perform simple texturing of 3D art assets.
  • Build a simple game that is easy to expand on.
  • Navigate Blender.
  • Create 5 3D models of different types of characters.
  • Put the art you make in this course into your portfolio.
Course content
Expand all 158 lectures 31:26:38
+ Introduction to Unity
7 lectures 01:00:03
Hello world!
09:12
Variables
07:24
Methods
06:02
Loops
08:20
Movement
12:11
+ Movement for a Super Marlo Runner Game (Unity Project)
10 lectures 59:29
Movement
09:40
Acceleration
04:56
Camera follow
06:30
Jumping
05:44
Jump higher
03:09
Jumping Area
04:21
Multiple Jumps
04:44
Wall Jumping
13:54
Materials
03:35
Sticking to the wall
02:56
+ Blocks (Unity Project)
6 lectures 55:50
Coins
13:29
Score
06:30
User interface
08:16
Bricks
09:09
Coin brick
10:35
Pause block
07:51
+ Speed blocks and enemies (Unity Project)
9 lectures 57:23
Arrow design
05:00
Prefabbing the speed area
09:55
Speed area collision
04:19
Changing the player's movement speed
04:29
Property attributes
03:19
Long jump block
07:02
Simple enemy
10:56
Killing the player
09:12
Restarting the game
03:11
+ More enemies (Unity Project)
6 lectures 55:04
Killing enemies
12:32
Designing the shell enemy
09:12
Shell
09:38
Shell movement
09:37
Designing the plant enemy
07:17
Plant movement
06:48
+ Power up and Finish line (Unity Project)
7 lectures 01:04:12
Adjusting shell collision
01:36
Designing a powerup
14:10
Powerup collection effect
09:17
Invincibility
09:00
Blinking effect
07:17
Different player models
05:41
Finish line
17:11
+ Background and interface (Unity Project)
10 lectures 58:26
Background elements
08:59
Building the parallax logic
03:58
Mountain parallax
08:23
Cloud layer
06:49

*We adjust the jumping area in the following lecture.

Moving backgrounds
04:40
*We adjust the jumping area in the following lecture.
00:00
Jumping area adjustment
00:37
Main menu
12:14
UI Anchors
05:18
Game instructions
07:28
+ Fine Tuning (Unity Project)
11 lectures 54:27
Smoothing box collisions
04:45
Changing the gravity
07:48
Wall jumping speed
01:27
Brick jumping
07:08
Shell collisions
07:50
Destroying the shell
03:33
Enemy jumping speed
04:00
Shell physics
07:18
Shell gravity
08:15
Horizontal shell adjustment
01:29
Horizontal shell adjustment continued
00:54
+ Level Design (Unity Project)
8 lectures 01:09:20
Singleton
07:43
Saving current level
06:05
Level progression
08:56
Object consistency
06:50
Level 1-1
13:08
Level 1-2
11:05
Level 1-3
11:31
Maximum level
04:02
Requirements
  • To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling), Photoshop or a free program like Gimp (for 2D art/texturing), and Unity® (for coding).
  • The tutorials were recorded on a Mac, but Blender, Photoshop, and Unity® can be used with a PC.
  • Please download and install Unity® and Blender before purchasing this course.
Description

Learn to make games and 3D art! In this course, you build a 2D platform game from scratch and learn how to make 5 different game characters. ⭐ ⭐ ⭐ ⭐ ⭐ 

Sign up now to learn a skill no one can take away from you

This course does not assume any prior knowledge and is perfect for beginners. In fact, we begin with an introduction to Unity® for those who have never used it before. 

Our course is unique because you will learn how to make your own 3D art, models, and textures in Blender. We will show you how to integrate the art into Unity®.

Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this content in similar courses because it is introductory material. You can find some material in this course in the following related courses:

  • Make a Unity Platform Game & Low Poly Characters in Blender

  • Make a Fully Featured Game: Code in C#, Make Low Poly Models 

  • Make Games and Web Apps: Unity, React and Redux Masterclass

  • Build and model a Super MARLO runner clone in Unity

  • Build 43 Models & a 3D Runner Game in Unity® with C# Code 

  • Ultimate Guide to Blender & Unity: Game Design & Development

  • Create Low Poly Game Characters in Blender3D

  • Everything You Need To Make Your Own Games

We take you through all the steps to designing a game from start to finish. This course covers topics including:

  • Movement

  • Blocks

  • Speed blocks and enemies

  • Power-ups and finish lines

  • Background and interface

  • Fine-tuning

  • Level design

Enroll now to join the Mammoth community

Who this course is for:
  • Even if you have never coded before, you can use these lessons to get a headstart in the game-making realm! This course is targeted towards beginners to immediate.
  • Beginners who want to learn 3D modelling.
  • Beginners who want to learn how to use Blender.
  • Game developers who need art assets for a game.