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Unity Game Mechanics Mastery and Blender 3D Modeling
Rating: 4.5 out of 5(2 ratings)
73 students

Unity Game Mechanics Mastery and Blender 3D Modeling

+FREE gift! Learn game design, game physics, 3D animation, character art, C#, pixel art, Photoshop and MagicaVoxel!
Last updated 5/2018
English

What you'll learn

  • Build a 3D MegaDude-inspired platform shooter game in Unity®
  • Learn game design fundamentals
  • Create game artwork in MagicaVoxel and Photoshop
  • Code in C#
  • Navigate Blender, Unity, MagicaVoxel and Photoshop
  • Create 6 low poly 3D models of different types of rocks
  • Put the art you make in this course into your portfolio
  • Get a FREE bonus webinar

Course content

25 sections146 lectures22h 21m total length
  • Course Trailer0:40

    Immerse learners in Unity game mechanics mastery and Blender 3D modeling through a dynamic course trailer that highlights core concepts, workflows, and project-based outcomes.

Requirements

  • Unity® 2017.1.0f3 (for game set-up and coding)
  • MagicaVoxel, Adobe Photoshop CC 2015.5 and Blender 2.78c (for creating art)
  • This course was recorded on a Mac, but you can use a PC

Description

Join Mammoth Interactive step-by-step in building a fully featured game from scratch! We show you how to make all the code and art for the game. You'll also design rock scenes quickly for use in game backgrounds.

This course was funded by a #1 project on Kickstarter

Our experienced instructors Kevin Liao and Glauco Pires explain everything from a beginner level. That means you don't need any prior coding or digital art experience!

Make epic games

Glauco takes you through the process of coding a game in Unity® from scratch. Kevin teaches you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in MagicaVoxel and Photoshop to make original art. 

Make jaw-dropping 3D models

Kevin will also teach you how to use Blender to make low-poly art. You draw 6 3D models of rocks for use in game development or other creations of your choice.

Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this content in similar courses because it is introductory material. You can find some material in this course in the following related courses:

  • Make a MegaDude Action Shooter Game in Unity® with Pixel Art 
  • Professional Game Development: 3D Modeling and Unity® C#
  • Create 6 low poly rock models in Blender for 3D environments 

Source files for all projects are included! 

Bonus

Also included is the webinar How To Master Anything by Mammoth Interactive founder John Bura. 

Reviews

I really like the approach the presenter takes – not just the technical details, but also the very human, personal development information and recommendations he provides.

The instructor is very good at teaching. He teaches at a great pace and covers anything a beginner would need to understand (every little detail). I am already learning a lot and I just started yesterday.

Sign up now to join the Mammoth community!

Who this course is for:

  • Complete beginners. No prior coding or digital art skills necessary.
  • People who want to make games.
  • Beginners who want to learn 3D modelling.
  • Beginners who want to learn how to use Blender, Unity, Photoshop or MagicaVoxel
  • Game developers who need art assets for a game.