Join Mammoth Interactive step-by-step in building a fully featured game from scratch! We show you how to make all the code and art for the game. You'll also design rock scenes quickly for use in game backgrounds.
This course was funded by a #1 project on Kickstarter
Our experienced instructors Kevin Liao and Glauco Pires explain everything from a beginner level. That means you don't need any prior coding or digital art experience!
Make epic games
Glauco takes you through the process of coding a game in Unity® from scratch. Kevin teaches you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in MagicaVoxel and Photoshop to make original art.
Make jaw-dropping 3D models
Kevin will also teach you how to use Blender to make low-poly art. You draw 6 3D models of rocks for use in game development or other creations of your choice.
Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this content in similar courses because it is introductory material. You can find some material in this course in the following related courses:
- Make a MegaDude Action Shooter Game in Unity® with Pixel Art
- Professional Game Development: 3D Modeling and Unity® C#
- Create 6 low poly rock models in Blender for 3D environments
Source files for all projects are included!
Also included is the webinar How To Master Anything by Mammoth Interactive founder John Bura.
I really like the approach the presenter takes – not just the technical details, but also the very human, personal development information and recommendations he provides.
The instructor is very good at teaching. He teaches at a great pace and covers anything a beginner would need to understand (every little detail). I am already learning a lot and I just started yesterday.
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