Udemy

Understanding Games

How Video Games & Board Games Work
Free tutorial
Rating: 3.9 out of 5 (5 ratings)
1,380 students
1hr 27min of on-demand video
English

Identify the common features of video games and board games
Explain the main differences between video games and board games
Complete a board game prototype
Analyze games in depth

Requirements

  • No previous knowledge or skills in games is required. The course is beginner friendly.

Description

This course presents a complete toolkit of ideas for understanding and making games. It is based on my university course, Introduction to Game Studies: Theory and Design, which is a course designed as a general elective that anyone in the university can take. As such, the course is entirely non-technical, and so doesn't teach a game engine like Unity or Unreal. All of the topics covered in the course, however, can be practically applied to making games.

A unique feature of this course is that it is designed to be equally useful whether you are interested in making board games or video games. This course covers a complete toolkit of ideas for understanding and making games.  As such, the course is entirely non-technical, and so doesn't teach a game engine like Unity or Unreal. All of the topics covered in the course, however, can be practically applied to making games, whether it's a digital video game or an analog board game.

The first half of the course is actually focused on game theories and examples based more on board games, because obviously analog games have been around for thousands of years prior to the development of digital games. So, to lay the foundations for game design principles, we cover a lot of the main ground of game design theory by relating to examples of board games which are much easier to prototype and perhaps even more familiar to many compared to computer-based games.

The course is divided into four thematic sections, which build on each other:

  • The General Principles of Game Design

  • Storyworlds, Game Worlds & Interfaces

  • Agency, and

  • Systems

The course content is also structured to support a challenge project to design a prototype board game, to solidify  the learning.

Who this course is for:

  • Beginner

Instructor

Award Winning AI Artist: electronic music and digital art
Michael Filimowicz
  • 4.0 Instructor Rating
  • 385 Reviews
  • 19,793 Students
  • 11 Courses

Dr. Michael Filimowicz (artist name Myk Eff, pen name Mike Ludo) has exhibited in many new media shows such as SIGGRAPH Art Gallery, Re-New, ARTECH, Archetime, Intermedia and IDEAS, and currently streams his digital images on the Loupe Art platform.

His work has also been featured in journals (e.g. Leonardo), many monographs (e.g. Infinite Instances and Spotlight) and a textbook (Reframing Photography, Routledge).

He is Senior Lecturer in the School of Interactive Arts and Technology (SIAT) at Simon Fraser University and has a background in computer mediated communications, audiovisual production, new media art and creative writing.


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